Searched refs:GetBaseAlignment (Results 1 – 2 of 2) sorted by relevance
306 const GLuint base_alignment = GetBaseAlignment(is_array); in GetActualAlignment()351 GLuint Type::GetBaseAlignment(bool is_array) const in GetBaseAlignment() function in gl4cts::EnhancedLayouts::Utils::Type538 return m_n_columns * GetBaseAlignment(false); in GetSize()8596 const GLuint base_align = type.GetBaseAlignment(false); in test()8597 const GLuint array_align = type.GetBaseAlignment(true); in test()9456 const GLuint alignment = type.GetBaseAlignment(false); in test()9913 const GLuint man_align = man_type.GetBaseAlignment(false); in test()10568 const GLuint base_align = type.GetBaseAlignment(false); in test()10569 const GLuint array_align = type.GetBaseAlignment(true); in test()
65 glw::GLuint GetBaseAlignment(bool is_array) const;