Searched refs:GetBoneWorldMatrix (Results 1 – 3 of 3) sorted by relevance
569 void GetBoneWorldMatrix(580 PVRTMat4 GetBoneWorldMatrix(
2642 void CPVRTModelPOD::GetBoneWorldMatrix( function in CPVRTModelPOD2678 PVRTMat4 CPVRTModelPOD::GetBoneWorldMatrix( function in CPVRTModelPOD2683 GetBoneWorldMatrix(mOut,NodeMesh,NodeBone);4214 in.GetBoneWorldMatrix(pPalette[k], inNode, in.pNode[i32NodeID]);
814 amBoneWorld[i] = m_Scene.GetBoneWorldMatrix(Node, m_Scene.pNode[i32NodeID]); in DrawSkinnedMesh()