Searched refs:GetEffect (Results 1 – 3 of 3) sorted by relevance
103 const SPVRTPFXParserEffect &ParserEffect = src.GetEffect(m_nEffect); in Load()106 const CPVRTArray<SPVRTPFXParserEffectTexture>& EffectTextures = src.GetEffect(m_nEffect).Textures; in Load()211 const SPVRTPFXParserEffect &ParserEffect = src.GetEffect(m_nEffect); in LoadShadersForEffect()587 const SPVRTPFXParserEffect& ParserEffect = m_pParser->GetEffect(m_nEffect); in RebuildUniformTable()709 const CPVRTStringHash& TexName = m_pParser->GetEffect(m_nEffect).Textures[nIdx].Name; in SetTexture()816 m_Textures[nIdx].unit = m_pParser->GetEffect(m_nEffect).Textures[uiIndex].nNumber; in SetTexture()
421 const SPVRTPFXParserEffect& GetEffect(unsigned int uiIndex) const;
2859 const SPVRTPFXParserEffect& CPVRTPFXParser::GetEffect(unsigned int uiIndex) const in GetEffect() function in CPVRTPFXParser2900 if(GetEffect(uiIndex).Name == Name) in FindEffectByName()