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Searched refs:GetFVF (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp331 device->GetFVF(&FVF); in Capture()
1235 device->GetFVF(&FVF); in captureFVF()
DDirect3DDevice9Ex.cpp369 long Direct3DDevice9Ex::GetFVF(unsigned long *FVF) in GetFVF() function in D3D9::Direct3DDevice9Ex
373 return Direct3DDevice9::GetFVF(FVF); in GetFVF()
DDirect3DDevice9Ex.hpp147 long __stdcall GetFVF(unsigned long *FVF) override;
DDirect3DDevice9.hpp104 long __stdcall GetFVF(unsigned long *FVF) override;
DDirect3DDevice9.cpp1507 long Direct3DDevice9::GetFVF(unsigned long *FVF) in GetFVF() function in D3D9::Direct3DDevice9
/external/mesa3d/include/D3D9/
Dd3d9.h248 virtual HRESULT WINAPI GetFVF(DWORD *pFVF) = 0;
836 HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF);
963 #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
1087 HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF);
1230 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)