Searched refs:GetGLSLTypeName (Results 1 – 2 of 2) sorted by relevance
388 const GLchar* type = GetGLSLTypeName(); in GetGLSLConstructor()451 const glw::GLchar* Type::GetGLSLTypeName() const in GetGLSLTypeName() function in gl4cts::EnhancedLayouts::Utils::Type4076 replaceToken("TYPE", position, m_builtin.GetGLSLTypeName(), definition); in GetDefinition()5480 std::string name = getType(index).GetGLSLTypeName(); in getTypeName()9308 const GLchar* type_name = type.GetGLSLTypeName(); in test()9378 stream << "Type: " << test_case.m_type.GetGLSLTypeName() << ", offset: " << test_case.m_offset; in test()9778 const GLchar* boy_type_name = boy_type.GetGLSLTypeName(); in test()9781 const GLchar* man_type_name = man_type.GetGLSLTypeName(); in test()9855 …stream << "Type: " << test_case.m_boy_type.GetGLSLTypeName() << ", offset: " << test_case.m_boy_of… in test()9856 … << ". Type: " << test_case.m_man_type.GetGLSLTypeName() << ", offset: " << test_case.m_man_offset; in test()[all …]
67 const glw::GLchar* GetGLSLTypeName() const;