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Searched refs:GetGammaRamp (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/WSI/
DFrameBufferDD.cpp391 gammaControl->GetGammaRamp(0, (DDGAMMARAMP*)gammaRamp); in getGammaRamp()
/external/swiftshader/src/Main/
DFrameBufferDD.cpp398 gammaControl->GetGammaRamp(0, (DDGAMMARAMP*)gammaRamp); in getGammaRamp()
/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.cpp376 void Direct3DDevice9Ex::GetGammaRamp(unsigned int index, D3DGAMMARAMP *ramp) in GetGammaRamp() function in D3D9::Direct3DDevice9Ex
380 return Direct3DDevice9::GetGammaRamp(index, ramp); in GetGammaRamp()
DDirect3DDevice9Ex.hpp79 void __stdcall GetGammaRamp(unsigned int swapChain, D3DGAMMARAMP *ramp) override;
DDirect3DDevice9.hpp105 void __stdcall GetGammaRamp(unsigned int swapChain, D3DGAMMARAMP *ramp) override;
DDirect3DDevice9.cpp1530 void Direct3DDevice9::GetGammaRamp(unsigned int index, D3DGAMMARAMP *ramp) in GetGammaRamp() function in D3D9::Direct3DDevice9
/external/swiftshader/src/D3D8/
DDirect3DDevice8.hpp100 void __stdcall GetGammaRamp(D3DGAMMARAMP *ramp) override;
DDirect3DDevice8.cpp1351 void Direct3DDevice8::GetGammaRamp(D3DGAMMARAMP *ramp) in GetGammaRamp() function in D3D8::Direct3DDevice8
/external/swiftshader/include/Direct3D/
Dd3d8.h271 STDMETHOD_(void, GetGammaRamp)(THIS_ D3DGAMMARAMP* pRamp) PURE; in DECLARE_INTERFACE_() local
373 #define IDirect3DDevice8_GetGammaRamp(p,a) (p)->lpVtbl->GetGammaRamp(p,a)
471 #define IDirect3DDevice8_GetGammaRamp(p,a) (p)->GetGammaRamp(a)
/external/mesa3d/include/D3D9/
Dd3d9.h180 virtual void WINAPI GetGammaRamp(UINT iSwapChain, D3DGAMMARAMP *pRamp) = 0;
768 void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp);
895 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1019 void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp);
1162 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)