Searched refs:GetLight (Results 1 – 12 of 12) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTModelPOD.h | 628 void GetLight(
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D | PVRTModelPOD.cpp | 2825 void CPVRTModelPOD::GetLight( function in CPVRTModelPOD 2860 GetLight(vPos,vDir,u32Idx); 2876 GetLight(vPos,vDir,u32Idx);
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/external/swiftshader/src/D3D9/ |
D | Direct3DStateBlock9.cpp | 475 device->GetLight(index, &light[index]); in Capture() 1196 long result = device->GetLight(index, &light[index]); in captureLightStates()
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D | Direct3DDevice9Ex.cpp | 390 long Direct3DDevice9Ex::GetLight(unsigned long index, D3DLIGHT9 *light) in GetLight() function in D3D9::Direct3DDevice9Ex 394 return Direct3DDevice9::GetLight(index, light); in GetLight()
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D | Direct3DDevice9Ex.hpp | 109 long __stdcall GetLight(unsigned long index, D3DLIGHT9 *light) override;
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D | Direct3DDevice9.hpp | 107 long __stdcall GetLight(unsigned long index, D3DLIGHT9 *p) override;
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D | Direct3DDevice9.cpp | 1565 long Direct3DDevice9::GetLight(unsigned long index, D3DLIGHT9 *light) in GetLight() function in D3D9::Direct3DDevice9
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.hpp | 103 long __stdcall GetLight(unsigned long index, D3DLIGHT8 *p) override;
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D | Direct3DStateBlock8.cpp | 626 device->GetLight(index, &light[index]); in captureLightStates()
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D | Direct3DDevice8.cpp | 1408 long Direct3DDevice8::GetLight(unsigned long index, D3DLIGHT8 *light) in GetLight() function in D3D8::Direct3DDevice8
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 297 STDMETHOD(GetLight)(THIS_ DWORD Index,D3DLIGHT8*) PURE; in DECLARE_INTERFACE_() local 399 #define IDirect3DDevice8_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) 497 #define IDirect3DDevice8_GetLight(p,a,b) (p)->GetLight(a,b)
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 210 virtual HRESULT WINAPI GetLight(DWORD Index, D3DLIGHT9 *pLight) = 0; 798 HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); 925 #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) 1049 HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); 1192 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
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