Searched refs:GetLocations (Results 1 – 2 of 2) sorted by relevance
68 glw::GLuint GetLocations(bool is_vs_input = false) const;
505 GLuint Type::GetLocations(bool is_vs_input) const in GetLocations() function in gl4cts::EnhancedLayouts::Utils::Type5148 const GLuint n_req_location = type.GetLocations(stage == Utils::Shader::VERTEX) * array_length; in getLastInputLocation()5224 const GLuint n_req_location = type.GetLocations() * array_length; in getLastOutputLocation()12951 …structure->Member("array", "" /* qualifiers */, 0 /* component */, type.GetLocations() /* location… in test()