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Searched refs:GetNPatchMode (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp382 nPatchMode = device->GetNPatchMode(); in Capture()
1188 nPatchMode = device->GetNPatchMode(); in captureNPatchMode()
DDirect3DDevice9Ex.cpp411 float Direct3DDevice9Ex::GetNPatchMode() in GetNPatchMode() function in D3D9::Direct3DDevice9Ex
415 return Direct3DDevice9::GetNPatchMode(); in GetNPatchMode()
DDirect3DDevice9Ex.hpp137 float __stdcall GetNPatchMode() override;
DDirect3DDevice9.hpp110 float __stdcall GetNPatchMode() override;
DDirect3DDevice9.cpp1623 float Direct3DDevice9::GetNPatchMode() in GetNPatchMode() function in D3D9::Direct3DDevice9
/external/mesa3d/include/D3D9/
Dd3d9.h238 virtual float WINAPI GetNPatchMode() = 0;
826 float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This);
953 #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1077 float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This);
1220 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)