Searched refs:GetOutputNodeCount (Results 1 – 1 of 1) sorted by relevance
76 static int GetOutputNodeCount() { in GetOutputNodeCount() function116 if (port >= GetOutputNodeCount()) { in SetOutputTensorDef()128 if (node_count != GetOutputNodeCount()) { in hexagon_controller_SetAllOutputTensorDef()130 GetOutputNodeCount()); in hexagon_controller_SetAllOutputTensorDef()168 const int output_node_count = GetOutputNodeCount(); in hexagon_controller_ExecuteGraphWithBuffer()338 for (int i = 0; i < GetOutputNodeCount(); ++i) { in hexagon_controller_ReleaseNodeDataBuffers()429 if (port >= GetOutputNodeCount()) { in hexagon_controller_GetOutputNodeDataBuffer()