Searched refs:GetPixelShaderConstantF (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DStateBlock9.cpp | 535 device->GetPixelShaderConstantF(i, pixelShaderConstantF[i], 1); in Capture() 1115 device->GetPixelShaderConstantF(0, pixelShaderConstantF[0], 32); in capturePixelShaderStates()
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D | Direct3DDevice9Ex.cpp | 446 …long Direct3DDevice9Ex::GetPixelShaderConstantF(unsigned int startRegister, float *constantData, u… in GetPixelShaderConstantF() function in D3D9::Direct3DDevice9Ex 450 return Direct3DDevice9::GetPixelShaderConstantF(startRegister, constantData, count); in GetPixelShaderConstantF()
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D | Direct3DDevice9Ex.hpp | 169 …long __stdcall GetPixelShaderConstantF(unsigned int startRegister, float *constantData, unsigned i…
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D | Direct3DDevice9.hpp | 115 …long __stdcall GetPixelShaderConstantF(unsigned int startRegister, float *constantData, unsigned i…
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D | Direct3DDevice9.cpp | 1700 …long Direct3DDevice9::GetPixelShaderConstantF(unsigned int startRegister, float *constantData, uns… in GetPixelShaderConstantF() function in D3D9::Direct3DDevice9
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 268 …virtual HRESULT WINAPI GetPixelShaderConstantF(UINT StartRegister, float *pConstantData, UINT Vect… 856 …HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pCons… 983 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,… 1107 …HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pCo… 1250 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,…
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