Searched refs:GetSamplerState (Results 1 – 9 of 9) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DStateBlock9.cpp | 403 device->GetSamplerState(index, (D3DSAMPLERSTATETYPE)state, &samplerState[sampler][state]); in Capture() 972 device->GetSamplerState(index, state, &samplerState[index][state]); in captureSamplerState() 979 device->GetSamplerState(index, state, &samplerState[sampler][state]); in captureSamplerState()
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D | Direct3DDevice9Ex.cpp | 488 …long Direct3DDevice9Ex::GetSamplerState(unsigned long sampler, D3DSAMPLERSTATETYPE state, unsigned… in GetSamplerState() function in D3D9::Direct3DDevice9Ex 492 return Direct3DDevice9::GetSamplerState(sampler, state, value); in GetSamplerState()
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D | Direct3DDevice9Ex.hpp | 125 …long __stdcall GetSamplerState(unsigned long sampler, D3DSAMPLERSTATETYPE state, unsigned long *va…
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D | Direct3DDevice9.hpp | 121 …long __stdcall GetSamplerState(unsigned long sampler, D3DSAMPLERSTATETYPE type, unsigned long *val…
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D | Direct3DDevice9.cpp | 1868 …long Direct3DDevice9::GetSamplerState(unsigned long sampler, D3DSAMPLERSTATETYPE state, unsigned l… in GetSamplerState() function in D3D9::Direct3DDevice9
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/external/vulkan-validation-layers/layers/ |
D | descriptor_sets.cpp | 1321 return (dev_data->GetSamplerState(sampler) != nullptr); in ValidateSampler() 1566 auto sampler_state = dev_data->GetSamplerState(sampler_); in UpdateDrawState() 1606 auto sampler_state = dev_data->GetSamplerState(sampler_); in UpdateDrawState() 2199 auto sampler_state = device_data_->GetSamplerState(desc->GetSampler()); in VerifyWriteUpdateContents()
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D | core_validation.h | 254 SAMPLER_STATE* GetSamplerState(VkSampler);
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D | core_validation.cpp | 164 SAMPLER_STATE *CoreChecks::GetSamplerState(VkSampler sampler) { in GetSamplerState() function in CoreChecks 2016 base_ptr = GetSamplerState(reinterpret_cast<VkSampler &>(object_struct.handle)); in GetStateStructPtrFromObject() 4673 SAMPLER_STATE *sampler_state = GetSamplerState(sampler); in PreCallValidateDestroySampler() 4687 SAMPLER_STATE *sampler_state = GetSamplerState(sampler); in PreCallRecordDestroySampler()
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 226 virtual HRESULT WINAPI GetSamplerState(DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue) = 0; 814 …HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type,… 941 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) 1065 …HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Typ… 1208 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
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