Searched refs:GetUniformIndices (Results 1 – 7 of 7) sorted by relevance
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | entry_points.h | 290 …void GetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLu…
|
D | entry_points.cpp | 1327 return gl::GetUniformIndices(program, uniformCount, uniformNames, uniformIndices); in glGetUniformIndices()
|
D | libGLESv3.cpp | 2461 void GetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLui… in GetUniformIndices() function
|
D | libGLESv2.cpp | 6474 FUNCTION(GetUniformIndices), in es2GetProcAddress()
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cEnhancedLayoutsTests.hpp | 776 void GetUniformIndices(glw::GLsizei count, const glw::GLchar** names, glw::GLuint* indices) const; 793 static void GetUniformIndices(const glw::Functions& gl, glw::GLuint program_id, glw::GLsizei count,
|
D | gl4cEnhancedLayoutsTests.cpp | 1205 program.GetUniformIndices(static_cast<glw::GLsizei>(size), &names[0], &indices[0]); in checkUniform() 2805 void Program::GetUniformIndices(GLsizei count, const GLchar** names, GLuint* indices) const in GetUniformIndices() function in gl4cts::EnhancedLayouts::Utils::Program 2809 GetUniformIndices(gl, m_id, count, names, indices); in GetUniformIndices() 2934 void Program::GetUniformIndices(const Functions& gl, GLuint program_id, GLsizei count, const GLchar… in GetUniformIndices() function in gl4cts::EnhancedLayouts::Utils::Program
|
/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1066 #define glGetUniformIndices MANGLE(GetUniformIndices)
|