Searched refs:GetUnitRect (Results 1 – 7 of 7) sorted by relevance
57 CFX_FloatRect image_rect_f = m_ImageMatrix.GetUnitRect(); in StartLoadDIBSource()217 FX_RECT rect = m_ImageMatrix.GetUnitRect().GetOuterRect(); in GetDrawRect()412 CFX_FloatRect image_rect_f = m_ImageMatrix.GetUnitRect(); in StartDIBSource()505 CFX_FloatRect image_rect_f = m_ImageMatrix.GetUnitRect(); in StartBitmapAlpha()
33 FX_RECT image_rect = m_Matrix.GetUnitRect().GetOuterRect(); in CFX_ImageRenderer()
217 FX_RECT result_rect = m_pMatrix->GetUnitRect().GetClosestRect(); in CFX_ImageTransformer()
35 CFX_FloatRect image_rect_f = m_ImageMatrix.GetUnitRect(); in Start()
314 CFX_FloatRect CFX_Matrix::GetUnitRect() const { in GetUnitRect() function in CFX_Matrix
648 CFX_FloatRect GetUnitRect() const;
173 CFX_FloatRect unit_rect = pMatrix->GetUnitRect(); in StartDIBits()