Searched refs:GetVertexShaderConstantB (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DStateBlock9.cpp | 575 device->GetVertexShaderConstantB(i, &vertexShaderConstantB[i], 1); in Capture() 1221 device->GetVertexShaderConstantB(0, vertexShaderConstantB, 16); in captureVertexShaderStates()
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D | Direct3DDevice9Ex.cpp | 565 …long Direct3DDevice9Ex::GetVertexShaderConstantB(unsigned int startRegister, int *constantData, un… in GetVertexShaderConstantB() function in D3D9::Direct3DDevice9Ex 569 return Direct3DDevice9::GetVertexShaderConstantB(startRegister, constantData, count); in GetVertexShaderConstantB()
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D | Direct3DDevice9Ex.hpp | 156 …long __stdcall GetVertexShaderConstantB(unsigned int startRegister, int *constantData, unsigned in…
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D | Direct3DDevice9.hpp | 132 …long __stdcall GetVertexShaderConstantB(unsigned int startRegister, int *constantData, unsigned in…
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D | Direct3DDevice9.cpp | 2082 …long Direct3DDevice9::GetVertexShaderConstantB(unsigned int startRegister, int *constantData, unsi… in GetVertexShaderConstantB() function in D3D9::Direct3DDevice9
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 257 …virtual HRESULT WINAPI GetVertexShaderConstantB(UINT StartRegister, BOOL *pConstantData, UINT Bool… 845 …HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pCons… 972 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,… 1096 …HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pCo… 1239 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(…
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