Searched refs:GetVertexShaderConstantI (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DStateBlock9.cpp | 567 device->GetVertexShaderConstantI(i, vertexShaderConstantI[i], 1); in Capture() 1220 device->GetVertexShaderConstantI(0, vertexShaderConstantI[0], 16); in captureVertexShaderStates()
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D | Direct3DDevice9Ex.cpp | 579 …long Direct3DDevice9Ex::GetVertexShaderConstantI(unsigned int startRegister, int *constantData, un… in GetVertexShaderConstantI() function in D3D9::Direct3DDevice9Ex 583 return Direct3DDevice9::GetVertexShaderConstantI(startRegister, constantData, count); in GetVertexShaderConstantI()
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D | Direct3DDevice9Ex.hpp | 154 …long __stdcall GetVertexShaderConstantI(unsigned int startRegister, int *constantData, unsigned in…
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D | Direct3DDevice9.hpp | 134 …long __stdcall GetVertexShaderConstantI(unsigned int startRegister, int *constantData, unsigned in…
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D | Direct3DDevice9.cpp | 2123 …long Direct3DDevice9::GetVertexShaderConstantI(unsigned int startRegister, int *constantData, unsi… in GetVertexShaderConstantI() function in D3D9::Direct3DDevice9
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 255 …virtual HRESULT WINAPI GetVertexShaderConstantI(UINT StartRegister, int *pConstantData, UINT Vecto… 843 …HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConst… 970 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,… 1094 …HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pCon… 1237 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(…
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