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Searched refs:GetWorldMatrix (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTModelPOD.h551 void GetWorldMatrix(
561 PVRTMat4 GetWorldMatrix(const SPODNode& node) const;
DPVRTModelPOD.cpp2579 void CPVRTModelPOD::GetWorldMatrix( function in CPVRTModelPOD
2628 PVRTMat4 CPVRTModelPOD::GetWorldMatrix(const SPODNode& node) const function in CPVRTModelPOD
2631 GetWorldMatrix(mWorld,node);
2655 GetWorldMatrix(mOut, NodeMesh);
2658 GetWorldMatrix(mTmp, NodeBone);
2667 GetWorldMatrix(mTmp, NodeBone);
2719 GetWorldMatrix(mTmp, *pNd);
2790 GetWorldMatrix(mTmp, *pNd);
2799 GetWorldMatrix(mTmp, pNode[pCam->nIdxTarget]);
2838 GetWorldMatrix(mTmp, *pNd);
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
DOGLES2ChameleonMan.cpp699 mWorld = m_Scene.GetWorldMatrix(Node); in RenderScene()
722 PVRTMat4 mWallWorld = m_Scene.GetWorldMatrix(m_Scene.pNode[eWall]); in RenderScene()
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/
DOGLES2DisplacementMap.cpp563 mWorld = m_Scene.GetWorldMatrix(Node); in RenderScene()