Searched refs:GpuPlatformName (Results 1 – 2 of 2) sorted by relevance
32 return se::MultiPlatformManager::PlatformWithName(GpuPlatformName()).status(); in ValidateGPUMachineManager()36 auto result = se::MultiPlatformManager::PlatformWithName(GpuPlatformName()); in GPUMachineManager()38 LOG(FATAL) << "Could not find Platform with name " << GpuPlatformName(); in GPUMachineManager()45 string GpuPlatformName() { in GpuPlatformName() function
41 string GpuPlatformName();