Searched refs:GrSLPrecision (Results 1 – 11 of 11) sorted by relevance
/external/skqp/src/gpu/ |
D | GrShaderVar.h | 50 GrSLPrecision precision = kDefault_GrSLPrecision) 62 GrSLPrecision precision = kDefault_GrSLPrecision) 74 GrSLPrecision precision = kDefault_GrSLPrecision) 85 int arrayCount, GrSLPrecision precision = kDefault_GrSLPrecision) 113 GrSLPrecision precision = kDefault_GrSLPrecision, 137 GrSLPrecision precision = kDefault_GrSLPrecision, 162 GrSLPrecision precision = kDefault_GrSLPrecision, 187 GrSLPrecision precision = kDefault_GrSLPrecision, 265 GrSLPrecision getPrecision() const { return fPrecision; } in getPrecision() 270 void setPrecision(GrSLPrecision p) { fPrecision = p; } in setPrecision() [all …]
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D | GrShaderVar.cpp | 40 static inline const char* glsl_precision_string(GrSLPrecision p) { in glsl_precision_string()
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLUniformHandler.h | 48 GrSLPrecision precision, 64 GrSLPrecision precision, 107 GrSLPrecision precision,
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/external/skqp/src/gpu/gl/ |
D | GrGLUniformHandler.cpp | 30 GrSLPrecision precision, in internalAddUniformArray() 75 GrSLPrecision precision = GrSLSamplerPrecision(texture->config()); in addSampler()
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D | GrGLUniformHandler.h | 36 GrSLPrecision precision,
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/external/skqp/src/gpu/vk/ |
D | GrVkUniformHandler.cpp | 206 GrSLPrecision precision, in internalAddUniformArray() 271 GrSLPrecision precision = GrSLSamplerPrecision(texture->config()); in addSampler()
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D | GrVkUniformHandler.h | 67 GrSLPrecision precision,
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/external/skqp/src/gpu/mtl/ |
D | GrMtlUniformHandler.h | 56 GrSLPrecision precision,
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D | GrMtlUniformHandler.mm | 198 GrSLPrecision precision, 263 GrSLPrecision precision = GrSLSamplerPrecision(texture->config());
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/external/skqp/include/private/ |
D | GrTypesPriv.h | 423 enum GrSLPrecision : int { enum 1256 static inline GrSLPrecision GrSLSamplerPrecision(GrPixelConfig config) { in GrSLSamplerPrecision()
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/external/skia/include/private/ |
D | GrTypesPriv.h | 449 enum GrSLPrecision : int { enum 1179 static inline GrSLPrecision GrSLSamplerPrecision(GrPixelConfig config) { in GrSLSamplerPrecision()
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