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Searched refs:GrSLType (Results 1 – 25 of 66) sorted by relevance

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/external/skia/src/gpu/glsl/
DGrGLSLVertexGeoBuilder.h22 GrSLType devPosType = GrSLType::kFloat2_GrSLType) {
27 GrSLType devPosType = GrSLType::kFloat2_GrSLType);
70 GrSLType devPosType = GrSLType::kFloat2_GrSLType) {
74 GrSLType devPosType = GrSLType::kFloat2_GrSLType);
DGrGLSLVarying.h20 static bool is_matrix(GrSLType type) { in is_matrix()
44 GrGLSLVarying(GrSLType type, Scope scope = Scope::kVertToFrag)
51 void reset(GrSLType type, Scope scope = Scope::kVertToFrag) {
59 GrSLType type() const { return fType; } in type()
70 GrSLType fType = kVoid_GrSLType;
145 GrSLType fType;
DGrGLSLUniformHandler.h47 GrSLType type,
55 GrSLType type,
85 GrSLType type,
DGrGLSLShaderBuilder.h38 GrSLType coordType = kHalf2_GrSLType) const;
43 GrSLType coordType = kHalf2_GrSLType,
54 GrSLType coordType = kHalf2_GrSLType,
120 void emitFunction(GrSLType returnType,
DGrGLSLShaderBuilder.cpp43 void GrGLSLShaderBuilder::emitFunction(GrSLType returnType, in emitFunction()
73 GrSLType varyingType) const { in appendTextureLookup()
81 GrSLType varyingType, in appendTextureLookup()
92 GrSLType varyingType, in appendTextureLookupAndModulate()
DGrGLSLVertexGeoBuilder.cpp16 GrSLType devPosType) { in emitNormalizedSkPosition()
83 GrSLType devPosType) { in emitVertex()
/external/skqp/src/gpu/glsl/
DGrGLSLVertexGeoBuilder.h22 GrSLType devPosType = GrSLType::kFloat2_GrSLType) {
27 GrSLType devPosType = GrSLType::kFloat2_GrSLType);
70 GrSLType devPosType = GrSLType::kFloat2_GrSLType) {
74 GrSLType devPosType = GrSLType::kFloat2_GrSLType);
DGrGLSLVarying.h20 static bool is_matrix(GrSLType type) { in is_matrix()
44 GrGLSLVarying(GrSLType type, Scope scope = Scope::kVertToFrag)
51 void reset(GrSLType type, Scope scope = Scope::kVertToFrag) {
59 GrSLType type() const { return fType; } in type()
70 GrSLType fType = kVoid_GrSLType;
145 GrSLType fType;
DGrGLSLUniformHandler.h47 GrSLType type,
56 GrSLType type,
63 GrSLType type,
75 GrSLType type,
106 GrSLType type,
DGrGLSLShaderBuilder.h38 GrSLType coordType = kHalf2_GrSLType) const;
43 GrSLType coordType = kHalf2_GrSLType,
54 GrSLType coordType = kHalf2_GrSLType,
120 void emitFunction(GrSLType returnType,
DGrGLSLShaderBuilder.cpp43 void GrGLSLShaderBuilder::emitFunction(GrSLType returnType, in emitFunction()
73 GrSLType varyingType) const { in appendTextureLookup()
81 GrSLType varyingType, in appendTextureLookup()
92 GrSLType varyingType, in appendTextureLookupAndModulate()
DGrGLSLVertexGeoBuilder.cpp16 GrSLType devPosType) { in emitNormalizedSkPosition()
83 GrSLType devPosType) { in emitVertex()
/external/skia/src/gpu/
DGrShaderVar.h49 GrShaderVar(const SkString& name, GrSLType type, int arrayCount = kNonArray)
59 GrShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray)
69 GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier) in GrShaderVar()
78 GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier, int arrayCount) in GrShaderVar()
101 void set(GrSLType type,
122 void set(GrSLType type,
143 void set(GrSLType type,
165 void set(GrSLType type,
232 GrSLType getType() const { return fType; } in getType()
236 void setType(GrSLType type) { fType = type; } in setType()
[all …]
DGrPrimitiveProcessor.h58 GrSLType gpuType) in Attribute()
68 constexpr GrSLType gpuType() const { return fGPUType; } in gpuType()
80 GrSLType fGPUType = kFloat_GrSLType;
DGrPathProcessor.cpp56 GrSLType varyingType = in emitTransforms()
105 GrSLType fType = kVoid_GrSLType;
/external/skqp/src/gpu/
DGrShaderVar.h49 GrShaderVar(const SkString& name, GrSLType type, int arrayCount = kNonArray,
61 GrShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray,
73 GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier,
84 GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier,
110 void set(GrSLType type,
134 void set(GrSLType type,
158 void set(GrSLType type,
183 void set(GrSLType type,
253 GrSLType getType() const { return fType; } in getType()
257 void setType(GrSLType type) { fType = type; } in setType()
[all …]
DGrPrimitiveProcessor.h58 GrSLType gpuType) in Attribute()
68 constexpr GrSLType gpuType() const { return fGPUType; } in gpuType()
80 GrSLType fGPUType = kFloat_GrSLType;
DGrPathProcessor.cpp56 GrSLType varyingType = in emitTransforms()
105 GrSLType fType = kVoid_GrSLType;
/external/skqp/src/gpu/vk/
DGrVkUniformHandler.cpp24 static uint32_t grsltype_to_alignment_mask(GrSLType type) { in grsltype_to_alignment_mask()
94 static inline uint32_t grsltype_to_vk_size(GrSLType type) { in grsltype_to_vk_size()
181 GrSLType type, in get_ubo_aligned_offset()
205 GrSLType type, in internalAddUniformArray()
/external/skia/src/gpu/vk/
DGrVkUniformHandler.cpp24 static uint32_t grsltype_to_alignment_mask(GrSLType type) { in grsltype_to_alignment_mask()
94 static inline uint32_t grsltype_to_vk_size(GrSLType type) { in grsltype_to_vk_size()
181 GrSLType type, in get_ubo_aligned_offset()
205 GrSLType type, in internalAddUniformArray()
/external/skia/src/gpu/gl/
DGrGLVertexArray.h44 GrSLType gpuType,
84 GrSLType fGPUType;
DGrGLProgramDataManager.h90 GrSLType fType;
101 GrSLType fType;
/external/skqp/src/gpu/gl/
DGrGLVertexArray.h44 GrSLType gpuType,
82 GrSLType fGPUType;
DGrGLProgramDataManager.h90 GrSLType fType;
101 GrSLType fType;
/external/skqp/include/private/
DGrTypesPriv.h342 enum GrSLType { enum
441 static inline bool GrSLTypeIsFloatType(GrSLType type) { in GrSLTypeIsFloatType()
493 static inline int GrSLTypeVecLength(GrSLType type) { in GrSLTypeVecLength()
550 static inline GrSLType GrSLCombinedSamplerTypeForTextureType(GrTextureType type) { in GrSLCombinedSamplerTypeForTextureType()
577 static inline bool GrSLTypeIsCombinedSamplerType(GrSLType type) { in GrSLTypeIsCombinedSamplerType()
628 static inline bool GrSLTypeAcceptsPrecision(GrSLType type) { in GrSLTypeAcceptsPrecision()
681 static inline bool GrSLTypeTemporarilyAcceptsPrecision(GrSLType type) { in GrSLTypeTemporarilyAcceptsPrecision()

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