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Searched refs:GrSLTypeAcceptsPrecision (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/gpu/
DGrShaderVar.cpp67 if (shaderCaps->usesPrecisionModifiers() && GrSLTypeAcceptsPrecision(effectiveType)) { in appendDecl()
/external/skqp/include/private/
DGrTypesPriv.h628 static inline bool GrSLTypeAcceptsPrecision(GrSLType type) { in GrSLTypeAcceptsPrecision() function