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Searched refs:GrTextureContext (Results 1 – 19 of 19) sorted by relevance

/external/skia/src/gpu/
DGrTextureContext.cpp20 GrTextureContext::GrTextureContext(GrRecordingContext* context, in GrTextureContext() function in GrTextureContext
30 void GrTextureContext::validate() const { in validate()
40 GrTextureContext::~GrTextureContext() { in ~GrTextureContext()
44 GrRenderTargetProxy* GrTextureContext::asRenderTargetProxy() { in asRenderTargetProxy()
50 sk_sp<GrRenderTargetProxy> GrTextureContext::asRenderTargetProxyRef() { in asRenderTargetProxyRef()
56 GrOpList* GrTextureContext::getOpList() { in getOpList()
DGrTextureContext.h26 class SK_API GrTextureContext : public GrSurfaceContext {
28 ~GrTextureContext() override;
42 GrTextureContext(GrRecordingContext*, sk_sp<GrTextureProxy>, sk_sp<SkColorSpace>);
DGrDrawingManager.h28 class GrTextureContext; variable
47 sk_sp<GrTextureContext> makeTextureContext(sk_sp<GrSurfaceProxy>, sk_sp<SkColorSpace>);
DGrContextPriv.h23 class GrTextureContext; variable
135 sk_sp<GrTextureContext> makeBackendTextureContext(const GrBackendTexture& tex,
DGrDrawingManager.cpp794 sk_sp<GrTextureContext> GrDrawingManager::makeTextureContext(sk_sp<GrSurfaceProxy> sProxy, in makeTextureContext()
812 return sk_sp<GrTextureContext>(new GrTextureContext(fContext, in makeTextureContext()
DGrContextPriv.cpp103 sk_sp<GrTextureContext> GrContextPriv::makeBackendTextureContext(const GrBackendTexture& tex, in makeBackendTextureContext()
/external/skqp/src/gpu/
DGrTextureContext.cpp20 GrTextureContext::GrTextureContext(GrContext* context, in GrTextureContext() function in GrTextureContext
34 void GrTextureContext::validate() const { in validate()
44 GrTextureContext::~GrTextureContext() { in ~GrTextureContext()
48 GrRenderTargetProxy* GrTextureContext::asRenderTargetProxy() { in asRenderTargetProxy()
54 sk_sp<GrRenderTargetProxy> GrTextureContext::asRenderTargetProxyRef() { in asRenderTargetProxyRef()
60 GrOpList* GrTextureContext::getOpList() { in getOpList()
DGrTextureContext.h26 class SK_API GrTextureContext : public GrSurfaceContext {
28 ~GrTextureContext() override;
42 GrTextureContext(GrContext*, GrDrawingManager*, sk_sp<GrTextureProxy>,
DGrDrawingManager.h27 class GrTextureContext; variable
47 sk_sp<GrTextureContext> makeTextureContext(sk_sp<GrSurfaceProxy>, sk_sp<SkColorSpace>);
DGrContextPriv.h22 class GrTextureContext; variable
64 sk_sp<GrTextureContext> makeBackendTextureContext(const GrBackendTexture& tex,
DGrDrawingManager.cpp727 sk_sp<GrTextureContext> GrDrawingManager::makeTextureContext(sk_sp<GrSurfaceProxy> sProxy, in makeTextureContext()
745 return sk_sp<GrTextureContext>(new GrTextureContext(fContext, this, std::move(textureProxy), in makeTextureContext()
DGrContext.cpp868 sk_sp<GrTextureContext> GrContextPriv::makeBackendTextureContext(const GrBackendTexture& tex, in makeBackendTextureContext()
/external/skqp/tests/
DEGLImageTest.cpp160 sk_sp<GrTextureContext> surfaceContext = context0->contextPriv().makeBackendTextureContext( in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
/external/skia/tests/
DEGLImageTest.cpp160 sk_sp<GrTextureContext> surfaceContext = context0->priv().makeBackendTextureContext( in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
/external/skia/gn/
Dgpu.gni228 "$_src/gpu/GrTextureContext.cpp",
229 "$_src/gpu/GrTextureContext.h",
/external/skqp/gn/
Dgpu.gni221 "$_src/gpu/GrTextureContext.cpp",
222 "$_src/gpu/GrTextureContext.h",
/external/skia/src/image/
DSkImage_Gpu.cpp663 sk_sp<GrTextureContext> texContext = drawingManager->makeTextureContext(proxy, cs); in MakeFromAHardwareBufferWithData()
/external/skqp/
DAndroid.bp865 "src/gpu/GrTextureContext.cpp",
/external/skia/
DAndroid.bp634 "src/gpu/GrTextureContext.cpp",