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Searched refs:GrVkCommandBuffer (Results 1 – 22 of 22) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkPipeline.h20 class GrVkCommandBuffer; variable
41 static void SetDynamicScissorRectState(GrVkGpu*, GrVkCommandBuffer*, const GrRenderTarget*,
43 static void SetDynamicViewportState(GrVkGpu*, GrVkCommandBuffer*, const GrRenderTarget*);
44 static void SetDynamicBlendConstantState(GrVkGpu*, GrVkCommandBuffer*, GrPixelConfig,
DGrVkPipelineState.h20 class GrVkCommandBuffer; variable
60 const GrPrimitiveProcessor&, const GrPipeline&, GrVkCommandBuffer*);
67 GrVkCommandBuffer*);
69 void bindPipeline(const GrVkGpu* gpu, GrVkCommandBuffer* commandBuffer);
71 void addUniformResources(GrVkCommandBuffer&, GrVkSampler*[], GrVkTexture*[], int numTextures);
DGrVkCommandBuffer.cpp27 void GrVkCommandBuffer::invalidateState() { in invalidateState()
44 void GrVkCommandBuffer::freeGPUData(GrVkGpu* gpu) const { in freeGPUData()
69 void GrVkCommandBuffer::abandonGPUData() const { in abandonGPUData()
90 void GrVkCommandBuffer::releaseResources(GrVkGpu* gpu) { in releaseResources()
130 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu, in pipelineBarrier()
184 void GrVkCommandBuffer::bindInputBuffer(GrVkGpu* gpu, uint32_t binding, in bindInputBuffer()
203 void GrVkCommandBuffer::bindIndexBuffer(GrVkGpu* gpu, const GrVkIndexBuffer* ibuffer) { in bindIndexBuffer()
218 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu, in clearAttachments()
243 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
263 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
[all …]
DGrVkCommandBuffer.h28 class GrVkCommandBuffer : public GrVkResource {
135 GrVkCommandBuffer(VkCommandBuffer cmdBuffer, GrVkCommandPool* cmdPool,
205 class GrVkPrimaryCommandBuffer : public GrVkCommandBuffer {
331 typedef GrVkCommandBuffer INHERITED;
334 class GrVkSecondaryCommandBuffer : public GrVkCommandBuffer {
362 typedef GrVkCommandBuffer INHERITED;
DGrVkRenderTarget.h19 class GrVkCommandBuffer; variable
95 void addResources(GrVkCommandBuffer& commandBuffer) const;
DGrVkPipelineState.cpp147 GrVkCommandBuffer* commandBuffer) { in setAndBindUniforms()
201 GrVkCommandBuffer* commandBuffer) { in setAndBindTextures()
379 void GrVkPipelineState::bindPipeline(const GrVkGpu* gpu, GrVkCommandBuffer* commandBuffer) { in bindPipeline()
DGrVkPipeline.cpp589 GrVkCommandBuffer* cmdBuffer, in SetDynamicScissorRectState()
614 GrVkCommandBuffer* cmdBuffer, in SetDynamicViewportState()
628 GrVkCommandBuffer* cmdBuffer, in SetDynamicBlendConstantState()
DGrVkRenderTarget.cpp295 void GrVkRenderTarget::addResources(GrVkCommandBuffer& commandBuffer) const { in addResources()
DGrVkGpu.cpp1776 GrVkCommandBuffer::kMemory_BarrierType, in addMemoryBarrier()
1792 GrVkCommandBuffer::kBufferMemory_BarrierType, in addBufferMemoryBarrier()
1808 GrVkCommandBuffer::kImageMemory_BarrierType, in addImageMemoryBarrier()
/external/skqp/src/gpu/vk/
DGrVkPipeline.h20 class GrVkCommandBuffer; variable
41 static void SetDynamicScissorRectState(GrVkGpu*, GrVkCommandBuffer*, const GrRenderTarget*,
43 static void SetDynamicViewportState(GrVkGpu*, GrVkCommandBuffer*, const GrRenderTarget*);
44 static void SetDynamicBlendConstantState(GrVkGpu*, GrVkCommandBuffer*, GrPixelConfig,
DGrVkPipelineState.h20 class GrVkCommandBuffer; variable
60 const GrPrimitiveProcessor&, const GrPipeline&, GrVkCommandBuffer*);
67 GrVkCommandBuffer*);
69 void bindPipeline(const GrVkGpu* gpu, GrVkCommandBuffer* commandBuffer);
71 void addUniformResources(GrVkCommandBuffer&, GrVkSampler*[], GrVkTexture*[], int numTextures);
DGrVkCommandBuffer.cpp27 void GrVkCommandBuffer::invalidateState() { in invalidateState()
44 void GrVkCommandBuffer::freeGPUData(GrVkGpu* gpu) const { in freeGPUData()
69 void GrVkCommandBuffer::abandonGPUData() const { in abandonGPUData()
90 void GrVkCommandBuffer::releaseResources(GrVkGpu* gpu) { in releaseResources()
130 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu, in pipelineBarrier()
181 void GrVkCommandBuffer::bindInputBuffer(GrVkGpu* gpu, uint32_t binding, in bindInputBuffer()
200 void GrVkCommandBuffer::bindIndexBuffer(GrVkGpu* gpu, const GrVkIndexBuffer* ibuffer) { in bindIndexBuffer()
215 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu, in clearAttachments()
240 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
260 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
[all …]
DGrVkCommandBuffer.h28 class GrVkCommandBuffer : public GrVkResource {
134 GrVkCommandBuffer(VkCommandBuffer cmdBuffer, GrVkCommandPool* cmdPool,
204 class GrVkPrimaryCommandBuffer : public GrVkCommandBuffer {
327 typedef GrVkCommandBuffer INHERITED;
330 class GrVkSecondaryCommandBuffer : public GrVkCommandBuffer {
358 typedef GrVkCommandBuffer INHERITED;
DGrVkRenderTarget.h19 class GrVkCommandBuffer; variable
95 void addResources(GrVkCommandBuffer& commandBuffer) const;
DGrVkPipelineState.cpp147 GrVkCommandBuffer* commandBuffer) { in setAndBindUniforms()
201 GrVkCommandBuffer* commandBuffer) { in setAndBindTextures()
379 void GrVkPipelineState::bindPipeline(const GrVkGpu* gpu, GrVkCommandBuffer* commandBuffer) { in bindPipeline()
DGrVkPipeline.cpp578 GrVkCommandBuffer* cmdBuffer, in SetDynamicScissorRectState()
603 GrVkCommandBuffer* cmdBuffer, in SetDynamicViewportState()
617 GrVkCommandBuffer* cmdBuffer, in SetDynamicBlendConstantState()
DGrVkRenderTarget.cpp295 void GrVkRenderTarget::addResources(GrVkCommandBuffer& commandBuffer) const { in addResources()
DGrVkGpu.cpp1763 GrVkCommandBuffer::kMemory_BarrierType, in addMemoryBarrier()
1776 GrVkCommandBuffer::kBufferMemory_BarrierType, in addBufferMemoryBarrier()
1789 GrVkCommandBuffer::kImageMemory_BarrierType, in addImageMemoryBarrier()
/external/skia/gn/
Dgpu.gni608 "$_src/gpu/vk/GrVkCommandBuffer.cpp",
609 "$_src/gpu/vk/GrVkCommandBuffer.h",
/external/skqp/gn/
Dgpu.gni597 "$_src/gpu/vk/GrVkCommandBuffer.cpp",
598 "$_src/gpu/vk/GrVkCommandBuffer.h",
/external/skqp/
DAndroid.bp1026 "src/gpu/vk/GrVkCommandBuffer.cpp",
/external/skia/
DAndroid.bp797 "src/gpu/vk/GrVkCommandBuffer.cpp",