Searched refs:HINT_SIGN (Results 1 – 1 of 1) sorted by relevance
103 HINT_SIGN(43), enumConstant494 case HINT_SIGN:5464 FixedSizeArray<BaseObject> staticData = getStaticData(GameObjectType.HINT_SIGN);5483 setStaticData(GameObjectType.HINT_SIGN, staticData);5509 addStaticData(GameObjectType.HINT_SIGN, object, sprite);