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Searched refs:HM_Object32 (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/include/llvm/Object/
DMachOFormat.h105 HM_Object32 = 0xFEEDFACE, ///< 32-bit mach object file enumerator
/external/swiftshader/third_party/LLVM/lib/MC/
DMachObjectWriter.cpp124 Write32(is64Bit() ? macho::HM_Object64 : macho::HM_Object32); in WriteHeader()