Searched refs:HOTTILE_CLEAR (Results 1 – 4 of 4) sorted by relevance
122 (hotTile.state == HOTTILE_CLEAR)); in GetHotTile()152 if (hotTile.state == HOTTILE_CLEAR) in GetHotTile()405 else if (pHotTile->state == HOTTILE_CLEAR) in InitializeHotTiles()428 else if (pHotTile->state == HOTTILE_CLEAR) in InitializeHotTiles()450 else if (pHotTile->state == HOTTILE_CLEAR) in InitializeHotTiles()
201 pHotTile->state = HOTTILE_CLEAR; in ProcessClearBE()209 pHotTile->state = HOTTILE_CLEAR; in ProcessClearBE()217 pHotTile->state = HOTTILE_CLEAR; in ProcessClearBE()
251 HOTTILE_CLEAR, // tile should be cleared enumerator
136 if (pHotTile->state == HOTTILE_CLEAR) in ProcessStoreTileBE()