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Searched refs:HandleAllocated (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexturebindless.c267 texObj->HandleAllocated = true; in get_texture_handle()
269 texObj->BufferObject->HandleAllocated = true; in get_texture_handle()
270 sampObj->HandleAllocated = true; in get_texture_handle()
355 texObj->HandleAllocated = true; in get_image_handle()
357 texObj->BufferObject->HandleAllocated = true; in get_image_handle()
358 texObj->Sampler.HandleAllocated = true; in get_image_handle()
Dtexparam.c274 if (texObj->HandleAllocated) { in set_tex_parameteri()
670 if (texObj->HandleAllocated) { in set_tex_parameterf()
1032 if (texObj->HandleAllocated) { in _mesa_texture_parameterIiv()
1060 if (texObj->HandleAllocated) { in _mesa_texture_parameterIuiv()
Dsamplerobj.c137 sampObj->HandleAllocated = GL_FALSE; in _mesa_init_sampler_object()
874 if (!get && sampObj->HandleAllocated) { in sampler_parameter_error_check()
Dmtypes.h1003 bool HandleAllocated; member
1046 bool HandleAllocated; /**< GL_ARB_bindless_texture */ member
1430 bool HandleAllocated; /**< GL_ARB_bindless_texture */ member
Dtexobj.c318 obj->Sampler.HandleAllocated = GL_FALSE; in _mesa_initialize_texture_object()
Dbufferobj.c1808 if (bufObj->Immutable || bufObj->HandleAllocated) { in validate_buffer_storage()
2052 if (bufObj->Immutable || bufObj->HandleAllocated) { in buffer_data()
Dteximage.c1658 if (texObj->HandleAllocated) { in mutable_tex_object()
5448 if (texObj->HandleAllocated) { in texture_buffer_range()