Searched refs:HandleUse (Results 1 – 3 of 3) sorted by relevance
/external/swiftshader/third_party/LLVM/utils/TableGen/ |
D | CodeGenDAGPatterns.cpp | 2230 static bool HandleUse(TreePattern *I, TreePatternNode *Pat, in HandleUse() function 2286 bool isUse = HandleUse(I, Pat, InstInputs); in FindPatternInputsAndOutputs() 2318 bool isUse = HandleUse(I, Pat, InstInputs); in FindPatternInputsAndOutputs()
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/external/llvm/utils/TableGen/ |
D | CodeGenDAGPatterns.cpp | 2599 static bool HandleUse(TreePattern *I, TreePatternNode *Pat, in HandleUse() function 2655 bool isUse = HandleUse(I, Pat, InstInputs); in FindPatternInputsAndOutputs() 2687 bool isUse = HandleUse(I, Pat, InstInputs); in FindPatternInputsAndOutputs()
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/external/swiftshader/third_party/llvm-7.0/llvm/utils/TableGen/ |
D | CodeGenDAGPatterns.cpp | 3122 static bool HandleUse(TreePattern &I, TreePatternNodePtr Pat, in HandleUse() function 3193 bool isUse = HandleUse(I, Pat, InstInputs); in FindPatternInputsAndOutputs() 3225 bool isUse = HandleUse(I, Pat, InstInputs); in FindPatternInputsAndOutputs()
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