Home
last modified time | relevance | path

Searched refs:HandleUse (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/utils/TableGen/
DCodeGenDAGPatterns.cpp2230 static bool HandleUse(TreePattern *I, TreePatternNode *Pat, in HandleUse() function
2286 bool isUse = HandleUse(I, Pat, InstInputs); in FindPatternInputsAndOutputs()
2318 bool isUse = HandleUse(I, Pat, InstInputs); in FindPatternInputsAndOutputs()
/external/llvm/utils/TableGen/
DCodeGenDAGPatterns.cpp2599 static bool HandleUse(TreePattern *I, TreePatternNode *Pat, in HandleUse() function
2655 bool isUse = HandleUse(I, Pat, InstInputs); in FindPatternInputsAndOutputs()
2687 bool isUse = HandleUse(I, Pat, InstInputs); in FindPatternInputsAndOutputs()
/external/swiftshader/third_party/llvm-7.0/llvm/utils/TableGen/
DCodeGenDAGPatterns.cpp3122 static bool HandleUse(TreePattern &I, TreePatternNodePtr Pat, in HandleUse() function
3193 bool isUse = HandleUse(I, Pat, InstInputs); in FindPatternInputsAndOutputs()
3225 bool isUse = HandleUse(I, Pat, InstInputs); in FindPatternInputsAndOutputs()