Searched refs:HasCXXObject (Results 1 – 2 of 2) sorted by relevance
215 bool HasCXXObject : 1; variable
32 HasCXXObject(false), UsesStret(false), HasCapturedVariableLayout(false), in CGBlockInfo()420 info.HasCXXObject = true; in computeBlockInfo()427 info.HasCXXObject = true; in computeBlockInfo()721 if (blockInfo.HasCXXObject) flags |= BLOCK_HAS_CXX_OBJ; in EmitBlockLiteral()