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Searched refs:HasPersonality (Results 1 – 4 of 4) sorted by relevance

/external/llvm/lib/Target/ARM/MCTargetDesc/
DARMUnwindOpAsm.h30 bool HasPersonality; variable
34 : HasPersonality(0) { in UnwindOpcodeAssembler()
43 HasPersonality = 0; in Reset()
48 HasPersonality = 1; in setPersonality()
DARMUnwindOpAsm.cpp159 if (HasPersonality) { in Finalize()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/ARM/MCTargetDesc/
DARMUnwindOpAsm.h30 bool HasPersonality = false; variable
42 HasPersonality = false; in Reset()
47 HasPersonality = true; in setPersonality()
DARMUnwindOpAsm.cpp160 if (HasPersonality) { in Finalize()