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Searched refs:Height2 (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/mesa/main/
Dteximage.c812 img->Height2 = 0; in clear_teximage_fields()
871 img->Height2 = 0; in _mesa_init_teximage_fields_ms()
873 img->Height2 = 1; in _mesa_init_teximage_fields_ms()
883 img->Height2 = height; /* no border */ in _mesa_init_teximage_fields_ms()
906 img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ in _mesa_init_teximage_fields_ms()
907 img->HeightLog2 = _mesa_logbase2(img->Height2); in _mesa_init_teximage_fields_ms()
920 img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ in _mesa_init_teximage_fields_ms()
921 img->HeightLog2 = _mesa_logbase2(img->Height2); in _mesa_init_teximage_fields_ms()
927 img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ in _mesa_init_teximage_fields_ms()
928 img->HeightLog2 = _mesa_logbase2(img->Height2); in _mesa_init_teximage_fields_ms()
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Dtexobj.c775 t->Image[face][baseLevel]->Height2); in _mesa_test_texobj_completeness()
813 height = baseImage->Height2; in _mesa_test_texobj_completeness()
854 if (img->Height2 != height) { in _mesa_test_texobj_completeness()
856 img->Height2); in _mesa_test_texobj_completeness()
Dmtypes.h942 GLuint Height2; /**< = Height - 2*Border */ member
Dfbobject.c480 rb->Height = texImage->Height2; in _mesa_update_texture_renderbuffer()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_texture.c240 texImage->Height2, in etc_fallback_allocate()
288 z * stride * texImage->Height2 / 4; in st_MapTextureImage()
529 firstImage->Height2 > 0 && in guess_and_alloc_texture()
533 firstImage->Height2, in guess_and_alloc_texture()
538 stImage->base.Height2 == u_minify(height, stImage->base.Level) && in guess_and_alloc_texture()
546 stImage->base.Height2, in guess_and_alloc_texture()
2529 firstImage->base.Height2, in st_finalize_texture()
/external/mesa3d/src/mesa/swrast/
Ds_texture.c131 (texImage->Height == 1 || _mesa_is_pow_two(texImage->Height2)) && in _swrast_init_texture_image()
Ds_texfilter.c1124 const GLint height = img->Height2; /* without border, power of two */ in sample_2d_nearest()
1158 const GLint height = img->Height2; in sample_2d_linear()
1223 const GLint height = img->Height2; in sample_2d_linear_repeat()
1727 newCoord[1] = v / ((GLfloat) img->Height2); in sample_2d_ewa()
1805 dt = vx / ((GLfloat) img->Height2); in sample_2d_footprint()
1810 dt = vy / ((GLfloat) img->Height2); in sample_2d_footprint()
2026 const GLint height = img->Height2; /* without border, power of two */ in sample_3d_nearest()
2059 const GLint height = img->Height2; in sample_3d_linear()
2831 const GLint height = img->Height2; /* without border, power of two */ in sample_2d_array_nearest()
2865 const GLint height = img->Height2; in sample_2d_array_linear()
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c3415 th = texImage->Height2; in _mesa_meta_DrawTex()