Searched refs:HighContrastFilterEffect (Results 1 – 2 of 2) sorted by relevance
160 class HighContrastFilterEffect : public GrFragmentProcessor { class164 return std::unique_ptr<GrFragmentProcessor>(new HighContrastFilterEffect(config, in Make()178 HighContrastFilterEffect(const SkHighContrastConfig& config, bool linearize) in HighContrastFilterEffect() function in HighContrastFilterEffect189 const HighContrastFilterEffect& that = other.cast<HighContrastFilterEffect>(); in onIsEqual()216 GrGLSLFragmentProcessor* HighContrastFilterEffect::onCreateGLSLInstance() const { in onCreateGLSLInstance()220 void HighContrastFilterEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, in onGetGLSLProcessorKey()227 const HighContrastFilterEffect& hcfe = proc.cast<HighContrastFilterEffect>(); in onSetData()233 const HighContrastFilterEffect& hcfe = proc.cast<HighContrastFilterEffect>(); in GenKey()240 const HighContrastFilterEffect& hcfe = args.fFp.cast<HighContrastFilterEffect>(); in emitCode()360 return HighContrastFilterEffect::Make(fConfig, linearize); in asFragmentProcessor()
158 class HighContrastFilterEffect : public GrFragmentProcessor { class162 return std::unique_ptr<GrFragmentProcessor>(new HighContrastFilterEffect(config, in Make()176 HighContrastFilterEffect(const SkHighContrastConfig& config, bool linearize) in HighContrastFilterEffect() function in HighContrastFilterEffect187 const HighContrastFilterEffect& that = other.cast<HighContrastFilterEffect>(); in onIsEqual()214 GrGLSLFragmentProcessor* HighContrastFilterEffect::onCreateGLSLInstance() const { in onCreateGLSLInstance()218 void HighContrastFilterEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, in onGetGLSLProcessorKey()225 const HighContrastFilterEffect& hcfe = proc.cast<HighContrastFilterEffect>(); in onSetData()231 const HighContrastFilterEffect& hcfe = proc.cast<HighContrastFilterEffect>(); in GenKey()238 const HighContrastFilterEffect& hcfe = args.fFp.cast<HighContrastFilterEffect>(); in emitCode()358 return HighContrastFilterEffect::Make(fConfig, linearize); in asFragmentProcessor()