Searched refs:HotSpotType (Results 1 – 7 of 7) sorted by relevance
167 …if (hotSpot >= HotSpotSystem.HotSpotType.NPC_GO_RIGHT && hotSpot <= HotSpotSystem.HotSpotType.NPC_… in update()171 } else if (hotSpot == HotSpotSystem.HotSpotType.ATTACK && !mPauseOnAttack) { in update()174 } else if (hotSpot == HotSpotSystem.HotSpotType.NPC_RUN_QUEUED_COMMANDS) { in update()178 } else if (hotSpot > HotSpotSystem.HotSpotType.NONE) { in update()217 case HotSpotSystem.HotSpotType.WAIT_SHORT: in executeCommand()223 case HotSpotSystem.HotSpotType.WAIT_MEDIUM: in executeCommand()229 case HotSpotSystem.HotSpotType.WAIT_LONG: in executeCommand()235 case HotSpotSystem.HotSpotType.ATTACK: in executeCommand()247 case HotSpotSystem.HotSpotType.TALK: in executeCommand()266 case HotSpotSystem.HotSpotType.WALK_AND_TALK: in executeCommand()[all …]
49 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_1_1: in update()50 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_1_2: in update()51 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_1_3: in update()52 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_1_4: in update()53 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_1_5: in update()54 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_1: in update()55 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_2: in update()56 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_3: in update()57 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_4: in update()58 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_5: in update()[all …]
20 import com.replica.replicaisland.HotSpotSystem.HotSpotType;91 int hotSpot = HotSpotSystem.HotSpotType.NONE; in update()102 || hotSpot == HotSpotType.GO_LEFT) && targetVelocityX >= 0.0f; in update()105 || hotSpot == HotSpotType.GO_RIGHT) && targetVelocityX <= 0.0f; in update()107 boolean pause = (mMaxSpeed == 0.0f) || hotSpot == HotSpotType.GO_DOWN; in update()162 || hotSpot == HotSpotType.GO_UP; in update()165 || hotSpot == HotSpotType.GO_DOWN; in update()
29 public class HotSpotType { class in HotSpotSystem97 int result = HotSpotType.NONE; in getHotSpot()111 int result = HotSpotType.NONE; in getHotSpotByTile()
108 parentObject.getPosition().y + 10.0f) == HotSpotSystem.HotSpotType.DIE) { in update()
293 … parentObject.getPosition().y + 10.0f) == HotSpotSystem.HotSpotType.DIE) { in update()
284 … parentObject.getPosition().y + 10.0f) == HotSpotSystem.HotSpotType.DIE) { in update()