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Searched refs:HotSpotType (Results 1 – 7 of 7) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DNPCComponent.java167 …if (hotSpot >= HotSpotSystem.HotSpotType.NPC_GO_RIGHT && hotSpot <= HotSpotSystem.HotSpotType.NPC_… in update()
171 } else if (hotSpot == HotSpotSystem.HotSpotType.ATTACK && !mPauseOnAttack) { in update()
174 } else if (hotSpot == HotSpotSystem.HotSpotType.NPC_RUN_QUEUED_COMMANDS) { in update()
178 } else if (hotSpot > HotSpotSystem.HotSpotType.NONE) { in update()
217 case HotSpotSystem.HotSpotType.WAIT_SHORT: in executeCommand()
223 case HotSpotSystem.HotSpotType.WAIT_MEDIUM: in executeCommand()
229 case HotSpotSystem.HotSpotType.WAIT_LONG: in executeCommand()
235 case HotSpotSystem.HotSpotType.ATTACK: in executeCommand()
247 case HotSpotSystem.HotSpotType.TALK: in executeCommand()
266 case HotSpotSystem.HotSpotType.WALK_AND_TALK: in executeCommand()
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DSelectDialogComponent.java49 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_1_1: in update()
50 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_1_2: in update()
51 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_1_3: in update()
52 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_1_4: in update()
53 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_1_5: in update()
54 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_1: in update()
55 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_2: in update()
56 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_3: in update()
57 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_4: in update()
58 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_5: in update()
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DPatrolComponent.java20 import com.replica.replicaisland.HotSpotSystem.HotSpotType;
91 int hotSpot = HotSpotSystem.HotSpotType.NONE; in update()
102 || hotSpot == HotSpotType.GO_LEFT) && targetVelocityX >= 0.0f; in update()
105 || hotSpot == HotSpotType.GO_RIGHT) && targetVelocityX <= 0.0f; in update()
107 boolean pause = (mMaxSpeed == 0.0f) || hotSpot == HotSpotType.GO_DOWN; in update()
162 || hotSpot == HotSpotType.GO_UP; in update()
165 || hotSpot == HotSpotType.GO_DOWN; in update()
DHotSpotSystem.java29 public class HotSpotType { class in HotSpotSystem
97 int result = HotSpotType.NONE; in getHotSpot()
111 int result = HotSpotType.NONE; in getHotSpotByTile()
DLifetimeComponent.java108 parentObject.getPosition().y + 10.0f) == HotSpotSystem.HotSpotType.DIE) { in update()
DAnimationComponent.java293 … parentObject.getPosition().y + 10.0f) == HotSpotSystem.HotSpotType.DIE) { in update()
DPlayerComponent.java284 … parentObject.getPosition().y + 10.0f) == HotSpotSystem.HotSpotType.DIE) { in update()