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Searched refs:ID3DPresent_IsBufferReleased (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/include/d3dadapter/
Dpresent.h134 #define ID3DPresent_IsBufferReleased(p,a) (p)->lpVtbl->IsBufferReleased(p,a) macro
/external/mesa3d/src/gallium/state_trackers/nine/
Dswapchain9.c829 if (ID3DPresent_IsBufferReleased(This->present, This->present_handles[i])) { in NineSwapChain9_Present()