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Searched refs:IDChildren (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Object/
DWindowsResource.cpp242 auto Child = IDChildren.find(ID); in addChild()
243 if (Child == IDChildren.end()) { in addChild()
248 IDChildren.emplace(ID, std::move(NewChild)); in addChild()
286 for (auto const &Child : IDChildren) { in print()
295 uint32_t Size = (IDChildren.size() + StringChildren.size()) * in getTreeSize()
311 for (auto const &Child : IDChildren) { in getTreeSize()
603 auto &IDChildren = CurrentNode->getIDChildren(); in writeDirectoryTree() local
606 Table->NumberOfIDEntries = IDChildren.size(); in writeDirectoryTree()
631 for (auto const &Child : IDChildren) { in writeDirectoryTree()
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/Object/
DWindowsResource.h173 const Children<uint32_t> &getIDChildren() const { return IDChildren; } in getIDChildren()
207 Children<uint32_t> IDChildren; variable