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Searched refs:IDFB (Results 1 – 3 of 3) sorted by relevance

/external/llvm/lib/Target/Hexagon/
DRDFLiveness.cpp547 SetVector<MachineBasicBlock*> IDFB(F1->second.begin(), F1->second.end()); in computeLiveIns() local
548 for (unsigned i = 0; i < IDFB.size(); ++i) { in computeLiveIns()
549 auto F2 = MDF.find(IDFB[i]); in computeLiveIns()
551 IDFB.insert(F2->second.begin(), F2->second.end()); in computeLiveIns()
554 IDFB.insert(&B); in computeLiveIns()
555 IDF[&B].insert(IDFB.begin(), IDFB.end()); in computeLiveIns()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Hexagon/
DRDFLiveness.cpp705 SetVector<MachineBasicBlock*> IDFB(F1->second.begin(), F1->second.end()); in computeLiveIns() local
706 for (unsigned i = 0; i < IDFB.size(); ++i) { in computeLiveIns()
707 auto F2 = MDF.find(IDFB[i]); in computeLiveIns()
709 IDFB.insert(F2->second.begin(), F2->second.end()); in computeLiveIns()
712 IDFB.insert(&B); in computeLiveIns()
713 IDF[&B].insert(IDFB.begin(), IDFB.end()); in computeLiveIns()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Scalar/
DGVNHoist.cpp795 for (auto IDFB : IDFBlocks) { // TODO: Prune out useless CHI insertions. in computeInsertionPoints() local
799 if (DT->properlyDominates(IDFB, V[i]->getParent())) { in computeInsertionPoints()
800 OutValue[IDFB].push_back(C); in computeInsertionPoints()
801 LLVM_DEBUG(dbgs() << "\nInsertion a CHI for BB: " << IDFB->getName() in computeInsertionPoints()