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Searched refs:IDirect3DBaseTexture9 (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.hpp88 …long __stdcall UpdateTexture(IDirect3DBaseTexture9 *sourceTexture, IDirect3DBaseTexture9 *destinat…
121 long __stdcall GetTexture(unsigned long sampler, IDirect3DBaseTexture9 **texture) override;
122 long __stdcall SetTexture(unsigned long sampler, IDirect3DBaseTexture9 *texture) override;
DDirect3DDevice9.hpp127 long __stdcall GetTexture(unsigned long sampler, IDirect3DBaseTexture9 **texture) override;
166 long __stdcall SetTexture(unsigned long sampler, IDirect3DBaseTexture9 *texture) override;
179 …long __stdcall UpdateTexture(IDirect3DBaseTexture9 *sourceTexture, IDirect3DBaseTexture9 *destinat…
DDirect3DBaseTexture9.hpp29 class Direct3DBaseTexture9 : public IDirect3DBaseTexture9, public Direct3DResource9
DDirect3DDevice9Ex.cpp530 long Direct3DDevice9Ex::GetTexture(unsigned long sampler, IDirect3DBaseTexture9 **texture) in GetTexture()
803 long Direct3DDevice9Ex::SetTexture(unsigned long sampler, IDirect3DBaseTexture9 *iBaseTexture) in SetTexture()
894 …long Direct3DDevice9Ex::UpdateTexture(IDirect3DBaseTexture9 *sourceTexture, IDirect3DBaseTexture9 in UpdateTexture()
DDirect3DStateBlock9.cpp441 device->GetTexture(index, reinterpret_cast<IDirect3DBaseTexture9**>(&texture)); in Capture()
1257 device->GetTexture(index, reinterpret_cast<IDirect3DBaseTexture9**>(&texture[sampler])); in captureTextures()
DDirect3DDevice9.cpp1980 long Direct3DDevice9::GetTexture(unsigned long sampler, IDirect3DBaseTexture9 **texture) in GetTexture()
4462 long Direct3DDevice9::SetTexture(unsigned long sampler, IDirect3DBaseTexture9 *iBaseTexture) in SetTexture()
5512 …long Direct3DDevice9::UpdateTexture(IDirect3DBaseTexture9 *sourceTexture, IDirect3DBaseTexture9 *d… in UpdateTexture()
/external/mesa3d/include/D3D9/
Dd3d9.h35 typedef struct IDirect3DBaseTexture9 IDirect3DBaseTexture9, *PDIRECT3DBASETEXTURE9, *LPDIRECT3DBASE… typedef
127 struct IDirect3DBaseTexture9 : public IDirect3DResource9 struct
150 struct IDirect3DCubeTexture9 : public IDirect3DBaseTexture9
189 …virtual HRESULT WINAPI UpdateTexture(IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9
222 virtual HRESULT WINAPI GetTexture(DWORD Stage, IDirect3DBaseTexture9 **ppTexture) = 0;
223 virtual HRESULT WINAPI SetTexture(DWORD Stage, IDirect3DBaseTexture9 *pTexture) = 0;
362 struct IDirect3DTexture9 : public IDirect3DBaseTexture9
402 struct IDirect3DVolumeTexture9 : public IDirect3DBaseTexture9
598 HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject);
599 ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This);
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/external/mesa3d/src/gallium/state_trackers/nine/
Ddevice9.h384 IDirect3DBaseTexture9 *pSourceTexture,
385 IDirect3DBaseTexture9 *pDestinationTexture );
547 IDirect3DBaseTexture9 **ppTexture );
552 IDirect3DBaseTexture9 *pTexture );
Dnine_lock.c888 IDirect3DBaseTexture9 *pSourceTexture, in LockDevice9_UpdateTexture()
889 IDirect3DBaseTexture9 *pDestinationTexture ) in LockDevice9_UpdateTexture()
1282 IDirect3DBaseTexture9 **ppTexture ) in LockDevice9_GetTexture()
1294 IDirect3DBaseTexture9 *pTexture ) in LockDevice9_SetTexture()
Ddevice9.c1350 IDirect3DBaseTexture9 *pSourceTexture, in NineDevice9_UpdateTexture()
1351 IDirect3DBaseTexture9 *pDestinationTexture ) in NineDevice9_UpdateTexture()
2416 IDirect3DBaseTexture9 **ppTexture ) in NineDevice9_GetTexture()
2427 *ppTexture = (IDirect3DBaseTexture9 *)This->state.texture[Stage]; in NineDevice9_GetTexture()
2437 IDirect3DBaseTexture9 *pTexture ) in NineDevice9_SetTexture()