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Searched refs:IDirect3DVolume9 (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dvolumetexture9.h58 IDirect3DVolume9 **ppVolumeLevel );
Dvolumetexture9.c165 IDirect3DVolume9 **ppVolumeLevel ) in NineVolumeTexture9_GetVolumeLevel()
170 *ppVolumeLevel = (IDirect3DVolume9 *)This->volumes[Level]; in NineVolumeTexture9_GetVolumeLevel()
Dnine_lock.c3210 IDirect3DVolume9 **ppVolumeLevel )
/external/swiftshader/src/D3D9/
DDirect3DVolume9.hpp30 class Direct3DVolume9 : public IDirect3DVolume9, public Unknown, public sw::Surface
DDirect3DVolumeTexture9.hpp60 long __stdcall GetVolumeLevel(unsigned int level, IDirect3DVolume9 **volume) override;
DDirect3DDevice9.hpp201 long updateVolume(IDirect3DVolume9 *sourceVolume, IDirect3DVolume9 *destinationVolume);
DDirect3DVolumeTexture9.cpp283 long Direct3DVolumeTexture9::GetVolumeLevel(unsigned int level, IDirect3DVolume9 **volume) in GetVolumeLevel()
DDirect3DDevice9.cpp5574 IDirect3DVolume9 *sourceVolume; in UpdateTexture()
5575 IDirect3DVolume9 *destinationVolume; in UpdateTexture()
6331 …long Direct3DDevice9::updateVolume(IDirect3DVolume9 *sourceVolume, IDirect3DVolume9 *destinationVo… in updateVolume()
/external/mesa3d/include/D3D9/
Dd3d9.h53 typedef struct IDirect3DVolume9 IDirect3DVolume9, *PDIRECT3DVOLUME9, *LPDIRECT3DVOLUME9; typedef
390 struct IDirect3DVolume9 : public IUnknown struct
405 virtual HRESULT WINAPI GetVolumeLevel(UINT Level, IDirect3DVolume9 **ppVolumeLevel) = 0;
1732 HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject);
1733 ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This);
1734 ULONG (WINAPI *Release)(IDirect3DVolume9 *This);
1736 HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice);
1737 …HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD…
1738 …HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSiz…
1739 HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid);
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