Searched refs:IMPLEMENTATION_MAX_RENDERBUFFER_SIZE (Results 1 – 8 of 8) sorted by relevance
752 …if(width > es1::IMPLEMENTATION_MAX_RENDERBUFFER_SIZE || height > es1::IMPLEMENTATION_MAX_RENDERBUF… in createBackBuffer()765 …if(width > es1::IMPLEMENTATION_MAX_RENDERBUFFER_SIZE || height > es1::IMPLEMENTATION_MAX_RENDERBUF… in createDepthStencil()
43 IMPLEMENTATION_MAX_RENDERBUFFER_SIZE = sw::OUTLINE_RESOLUTION, enumerator
3415 if(width > es1::IMPLEMENTATION_MAX_RENDERBUFFER_SIZE || in RenderbufferStorageOES()3416 height > es1::IMPLEMENTATION_MAX_RENDERBUFFER_SIZE) in RenderbufferStorageOES()
1301 int maxDimension = IMPLEMENTATION_MAX_RENDERBUFFER_SIZE; in getIntegerv()
1907 …if(width > es2::IMPLEMENTATION_MAX_RENDERBUFFER_SIZE || height > es2::IMPLEMENTATION_MAX_RENDERBUF… in createBackBuffer()1920 if(clientBuffer.getWidth() > es2::IMPLEMENTATION_MAX_RENDERBUFFER_SIZE || in createBackBufferFromClientBuffer()1921 clientBuffer.getHeight() > es2::IMPLEMENTATION_MAX_RENDERBUFFER_SIZE) in createBackBufferFromClientBuffer()1932 …if(width > es2::IMPLEMENTATION_MAX_RENDERBUFFER_SIZE || height > es2::IMPLEMENTATION_MAX_RENDERBUF… in createDepthStencil()
45 IMPLEMENTATION_MAX_RENDERBUFFER_SIZE = sw::OUTLINE_RESOLUTION, enumerator
688 …mState.viewportWidth = std::min<GLsizei>(width, IMPLEMENTATION_MAX_RENDERBUFFER_SIZE); // GL_M… in setViewportParams()689 …mState.viewportHeight = std::min<GLsizei>(height, IMPLEMENTATION_MAX_RENDERBUFFER_SIZE); // GL_M… in setViewportParams()1921 …case GL_MAX_RENDERBUFFER_SIZE: *params = IMPLEMENTATION_MAX_RENDERBUFFER_SIZE; return t… in getIntegerv()2024 int maxDimension = IMPLEMENTATION_MAX_RENDERBUFFER_SIZE; in getIntegerv()
4213 width > es2::IMPLEMENTATION_MAX_RENDERBUFFER_SIZE || in RenderbufferStorageMultisample()4214 height > es2::IMPLEMENTATION_MAX_RENDERBUFFER_SIZE) in RenderbufferStorageMultisample()