Searched refs:INDEXACCESS_LAST (Results 1 – 4 of 4) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderIndexingTests.cpp | 56 INDEXACCESS_LAST enumerator 61 static const char* s_names[INDEXACCESS_LAST] = in getIndexAccessTypeName() 69 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); in getIndexAccessTypeName() 1025 for (int vertAccess = 0; vertAccess < INDEXACCESS_LAST; vertAccess++) in init() 1027 for (int fragAccess = 0; fragAccess < INDEXACCESS_LAST; fragAccess++) in init() 1047 for (int readAccess = 0; readAccess < INDEXACCESS_LAST; readAccess++) in init() 1071 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() 1073 for (int readAccess = 0; readAccess < INDEXACCESS_LAST; readAccess++) in init() 1143 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() 1145 for (int readAccess = 0; readAccess < INDEXACCESS_LAST; readAccess++) in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderIndexingTests.cpp | 57 INDEXACCESS_LAST enumerator 62 static const char* s_names[INDEXACCESS_LAST] = in getIndexAccessTypeName() 70 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); in getIndexAccessTypeName() 991 for (int vertAccess = 0; vertAccess < INDEXACCESS_LAST; vertAccess++) in init() 993 for (int fragAccess = 0; fragAccess < INDEXACCESS_LAST; fragAccess++) in init() 1013 for (int readAccess = 0; readAccess < INDEXACCESS_LAST; readAccess++) in init() 1037 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() 1039 for (int readAccess = 0; readAccess < INDEXACCESS_LAST; readAccess++) in init() 1115 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() 1117 for (int readAccess = 0; readAccess < INDEXACCESS_LAST; readAccess++) in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderIndexingTests.cpp | 52 INDEXACCESS_LAST enumerator 57 static const char* s_names[INDEXACCESS_LAST] = in getIndexAccessTypeName() 65 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); in getIndexAccessTypeName() 1081 for (int vertAccess = 0; vertAccess < INDEXACCESS_LAST; vertAccess++) in init() 1083 for (int fragAccess = 0; fragAccess < INDEXACCESS_LAST; fragAccess++) in init() 1105 for (int readAccess = 0; readAccess < INDEXACCESS_LAST; readAccess++) in init() 1131 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() 1133 for (int readAccess = 0; readAccess < INDEXACCESS_LAST; readAccess++) in init() 1213 for (int writeAccess = 0; writeAccess < INDEXACCESS_LAST; writeAccess++) in init() 1215 for (int readAccess = 0; readAccess < INDEXACCESS_LAST; readAccess++) in init()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderIndexingTests.cpp | 52 INDEXACCESS_LAST enumerator 57 …static const char* s_names[INDEXACCESS_LAST] = { "static", "dynamic", "static_loop", "dynamic_loop… in getIndexAccessTypeName() 59 DE_ASSERT(deInBounds32((int)accessType, 0, INDEXACCESS_LAST)); in getIndexAccessTypeName() 1117 for (int vertAccess = 0; vertAccess < INDEXACCESS_LAST; vertAccess++) in init() 1119 for (int fragAccess = 0; fragAccess < INDEXACCESS_LAST; fragAccess++) in init() 1146 for (int readAccess = 0; readAccess < INDEXACCESS_LAST; readAccess++) in init() 1174 for (int access = INDEXACCESS_STATIC + 1; access < INDEXACCESS_LAST; access++) in init() 1252 for (int access = INDEXACCESS_STATIC + 1; access < INDEXACCESS_LAST; access++) in init()
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