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Searched refs:INPUTTYPE_DYNAMIC (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderMatrixTests.cpp205 INPUTTYPE_DYNAMIC, enumerator
506 template <> inline float getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT> (const ShaderEvalContext& … in getInputValue()
507 template <> inline tcu::Vec2 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_VEC2> (const ShaderEvalCon… in getInputValue()
508 template <> inline tcu::Vec3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_VEC3> (const ShaderEvalCon… in getInputValue()
509 template <> inline tcu::Vec4 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_VEC4> (const ShaderEvalCon… in getInputValue()
511 template <> inline tcu::Mat2 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2> (const ShaderEvalCon… in getInputValue()
520 template <> inline tcu::Mat2x3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2X3> (const ShaderEva… in getInputValue()
529 template <> inline tcu::Mat2x4 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2X4> (const ShaderEva… in getInputValue()
538 template <> inline tcu::Mat3x2 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3X2> (const ShaderEva… in getInputValue()
548 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3> (const ShaderEvalCon… in getInputValue()
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/external/deqp/modules/gles3/functional/
Des3fShaderMatrixTests.cpp210 INPUTTYPE_DYNAMIC, enumerator
511 template <> inline float getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT> (const ShaderEvalContext& … in getInputValue()
512 template <> inline tcu::Vec2 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_VEC2> (const ShaderEvalCon… in getInputValue()
513 template <> inline tcu::Vec3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_VEC3> (const ShaderEvalCon… in getInputValue()
514 template <> inline tcu::Vec4 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_VEC4> (const ShaderEvalCon… in getInputValue()
516 template <> inline tcu::Mat2 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2> (const ShaderEvalCon… in getInputValue()
525 template <> inline tcu::Mat2x3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2X3> (const ShaderEva… in getInputValue()
534 template <> inline tcu::Mat2x4 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2X4> (const ShaderEva… in getInputValue()
543 template <> inline tcu::Mat3x2 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3X2> (const ShaderEva… in getInputValue()
553 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3> (const ShaderEvalCon… in getInputValue()
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/external/deqp/modules/gles2/functional/
Des2fShaderMatrixTests.cpp105 INPUTTYPE_DYNAMIC, enumerator
346 template <> inline float getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT> (const ShaderEvalContext& … in getInputValue()
347 template <> inline tcu::Vec2 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_VEC2> (const ShaderEvalCon… in getInputValue()
348 template <> inline tcu::Vec3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_VEC3> (const ShaderEvalCon… in getInputValue()
349 template <> inline tcu::Vec4 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_VEC4> (const ShaderEvalCon… in getInputValue()
351 template <> inline tcu::Mat2 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2> (const ShaderEvalCon… in getInputValue()
360 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3> (const ShaderEvalCon… in getInputValue()
370 template <> inline tcu::Mat4 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT4> (const ShaderEvalCon… in getInputValue()
618 OP(INPUTTYPE_DYNAMIC, TYPE0, INPUTTYPE_CONST, TYPE1); \ in getEvalFunc()
619 OP(INPUTTYPE_CONST, TYPE0, INPUTTYPE_DYNAMIC, TYPE1); \ in getEvalFunc()
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