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Searched refs:INST_INDEX_BITS (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/program/
Dprogram.c65 <= (1 << INST_INDEX_BITS)); in _mesa_init_program()
67 <= (1 << INST_INDEX_BITS)); in _mesa_init_program()
69 assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxTemps <= (1 << INST_INDEX_BITS)); in _mesa_init_program()
70 assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams <= (1 << INST_INDEX_BITS)); in _mesa_init_program()
71 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTemps <= (1 << INST_INDEX_BITS)); in _mesa_init_program()
72 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams <= (1 << INST_INDEX_BITS)); in _mesa_init_program()
77 assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxAddressOffset <= (1 << INST_INDEX_BITS)); in _mesa_init_program()
78 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAddressOffset <= (1 << INST_INDEX_BITS)); in _mesa_init_program()
Dprog_instruction.h182 #define INST_INDEX_BITS 12 macro
191 GLint Index:(INST_INDEX_BITS+1); /**< Extra bit here for sign bit.
212 GLuint Index:INST_INDEX_BITS; /**< Unsigned, never negative */
Dprogram_parse.y2147 const GLint maxIndex = 1 << INST_INDEX_BITS;
2187 const GLint maxIndex = (1 << INST_INDEX_BITS) - 1;
2188 const GLint minIndex = -(1 << INST_INDEX_BITS);
Dprog_optimize.c41 #define REG_ALLOCATE_MAX_PROGRAM_TEMPS ((1 << INST_INDEX_BITS) - 1)
Dir_to_mesa.cpp2266 assert(reg.index < (1 << INST_INDEX_BITS)); in mesa_src_reg_from_ir_src_reg()