/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_batchbuffer.c | 123 if (unlikely(INTEL_DEBUG & DEBUG_AUB) && intel->vtbl.annotate_aub) in do_flush_locked() 130 if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) in do_flush_locked() 156 if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) in _intel_batchbuffer_flush() 179 if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) { in _intel_batchbuffer_flush()
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D | i915_vtbl.c | 352 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 356 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 362 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 368 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 375 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 384 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 429 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 480 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 487 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 493 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state()
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D | intel_context.c | 62 int INTEL_DEBUG = (0); variable 207 if (unlikely(INTEL_DEBUG & DEBUG_DRI)) in intel_update_renderbuffers() 521 INTEL_DEBUG = parse_debug_string(getenv("INTEL_DEBUG"), debug_control); in intelInitContext() 522 if (INTEL_DEBUG & DEBUG_BUFMGR) in intelInitContext() 524 if (INTEL_DEBUG & DEBUG_PERF) in intelInitContext() 527 if (INTEL_DEBUG & DEBUG_AUB) in intelInitContext() 574 if (INTEL_DEBUG & DEBUG_AUB) { in intelDestroyContext() 776 if (unlikely(INTEL_DEBUG & DEBUG_DRI)) { in intel_process_dri2_buffer()
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D | intel_context.h | 266 extern int INTEL_DEBUG; 296 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \ 302 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
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D | intel_tex_copy.c | 60 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) in intel_copy_texsubimage()
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D | intel_clear.c | 67 if (unlikely(INTEL_DEBUG & DEBUG_BLIT)) { in debug_mask()
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D | intel_screen.h | 127 #define INTEL_DEBUG old_INTEL_DEBUG macro
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/external/mesa3d/src/intel/common/ |
D | gen_debug.h | 42 extern uint64_t INTEL_DEBUG; 99 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
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D | gen_debug.c | 39 uint64_t INTEL_DEBUG = 0; variable 109 INTEL_DEBUG = parse_debug_string(getenv("INTEL_DEBUG"), debug_control); in brw_process_intel_debug_variable_once()
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/external/mesa3d/src/intel/compiler/ |
D | brw_shader.cpp | 654 debug_enabled = INTEL_DEBUG & intel_debug_flag_for_shader_stage(stage); in backend_shader() 1118 if (!unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER)) in dump_instructions() 1125 if (!unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER)) in dump_instructions() 1234 if (unlikely(INTEL_DEBUG & DEBUG_TES)) { in brw_compile_tes() 1257 if (unlikely(INTEL_DEBUG & DEBUG_TES)) { in brw_compile_tes() 1277 if (unlikely(INTEL_DEBUG & DEBUG_TES)) in brw_compile_tes()
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D | brw_vec4_gs_visitor.cpp | 228 !(INTEL_DEBUG & DEBUG_SHADER_TIME) && in emit_thread_end() 241 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in emit_thread_end() 845 if (unlikely(INTEL_DEBUG & DEBUG_GS)) { in brw_compile_gs() 862 if (unlikely(INTEL_DEBUG & DEBUG_GS)) { in brw_compile_gs() 880 likely(!(INTEL_DEBUG & DEBUG_NO_DUAL_OBJECT_GS))) { in brw_compile_gs()
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D | brw_vec4_tcs.cpp | 146 if (unlikely(INTEL_DEBUG & DEBUG_SHADER_TIME)) in emit_thread_end() 457 if (unlikely(INTEL_DEBUG & DEBUG_TCS)) { in brw_compile_tcs() 480 if (unlikely(INTEL_DEBUG & DEBUG_TCS)) { in brw_compile_tcs() 500 if (unlikely(INTEL_DEBUG & DEBUG_TCS)) in brw_compile_tcs()
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D | brw_compile_clip.c | 88 if (unlikely(INTEL_DEBUG & DEBUG_CLIP)) { in brw_compile_clip()
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D | brw_vec4_vs_visitor.cpp | 51 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in emit_urb_write_opcode()
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D | brw_disasm_info.c | 132 if ((INTEL_DEBUG & DEBUG_ANNOTATION) != 0) { in disasm_annotate()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_urb.c | 192 if (unlikely(INTEL_DEBUG & (DEBUG_URB|DEBUG_PERF))) in brw_calculate_urb_fence() 197 if (unlikely(INTEL_DEBUG & DEBUG_URB)) in brw_calculate_urb_fence()
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D | intel_batchbuffer.c | 104 if (INTEL_DEBUG & DEBUG_BATCH) { in intel_batchbuffer_init() 529 bool color = INTEL_DEBUG & DEBUG_COLOR; in do_batch_dump() 719 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in brw_new_batch() 967 if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) in submit_batch() 1013 if (unlikely(INTEL_DEBUG & (DEBUG_BATCH | DEBUG_SUBMIT))) { in _intel_batchbuffer_flush_fence() 1029 if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) { in _intel_batchbuffer_flush_fence() 1170 if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) { in brw_state_batch()
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D | brw_context.c | 779 if (INTEL_DEBUG & DEBUG_NO_HIZ) { in brw_process_driconf_options() 958 if (INTEL_DEBUG & DEBUG_PERF) in brwCreateContext() 1054 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in brwCreateContext() 1084 if (INTEL_DEBUG & DEBUG_SHADER_TIME) { in intelDestroyContext() 1343 if (unlikely(INTEL_DEBUG & DEBUG_DRI)) in intel_update_dri2_buffers() 1396 if (unlikely(INTEL_DEBUG & DEBUG_DRI)) in intel_update_renderbuffers() 1568 if (unlikely(INTEL_DEBUG & DEBUG_DRI)) { in intel_process_dri2_buffer()
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D | brw_state_upload.c | 475 if (unlikely(INTEL_DEBUG & DEBUG_REEMIT)) { in brw_upload_pipeline_state() 545 if (unlikely(INTEL_DEBUG)) { in brw_upload_pipeline_state() 579 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) { in brw_upload_pipeline_state()
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D | brw_vs.c | 208 if (unlikely(INTEL_DEBUG & DEBUG_VS)) { in brw_codegen_vs_prog() 214 if (INTEL_DEBUG & DEBUG_SHADER_TIME) { in brw_codegen_vs_prog()
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D | intel_tex_copy.c | 56 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) in intel_copy_texsubimage()
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D | brw_wm.c | 157 if (unlikely(INTEL_DEBUG & DEBUG_WM)) in brw_codegen_wm_prog() 168 if (INTEL_DEBUG & DEBUG_SHADER_TIME) { in brw_codegen_wm_prog() 207 if (unlikely((INTEL_DEBUG & DEBUG_WM) && fp->program.is_arb_asm)) in brw_codegen_wm_prog()
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D | brw_binding_tables.c | 69 if (INTEL_DEBUG & DEBUG_SHADER_TIME) { in brw_upload_binding_table()
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D | brw_ff_gs.c | 136 if (unlikely(INTEL_DEBUG & DEBUG_GS)) { in brw_codegen_ff_gs_prog()
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/external/mesa3d/src/intel/tools/ |
D | disasm.c | 31 uint64_t INTEL_DEBUG; variable
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