Home
last modified time | relevance | path

Searched refs:INVALIDITY_SEMANTIC_ERROR (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp588 INVALIDITY_SEMANTIC_ERROR, enumerator
2457 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in iterate()
2672 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in generateShaderSources()
2700 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in generateShaderSources()
2729 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in generateShaderSources()
2757 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in generateShaderSources()
2791 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in generateShaderSources()
2862 …: invalidityType == (int)InvalidShaderCompilerCase::INVALIDITY_SEMANTIC_ERROR ? semanticErrorLight… in addShaderCompilationPerformanceCases()
2924 …: invalidityType == (int)InvalidShaderCompilerCase::INVALIDITY_SEMANTIC_ERROR ? semanticErrorTexGr… in addShaderCompilationPerformanceCases()
2999 …: invalidityType == (int)InvalidShaderCompilerCase::INVALIDITY_SEMANTIC_ERROR ? semanticErrorLoopT… in addShaderCompilationPerformanceCases()
[all …]
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp588 INVALIDITY_SEMANTIC_ERROR, enumerator
2477 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in iterate()
2692 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in generateShaderSources()
2720 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in generateShaderSources()
2749 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in generateShaderSources()
2777 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in generateShaderSources()
2811 : m_invalidityType == INVALIDITY_SEMANTIC_ERROR ? SHADER_VALIDITY_SEMANTIC_ERROR in generateShaderSources()
2882 …: invalidityType == (int)InvalidShaderCompilerCase::INVALIDITY_SEMANTIC_ERROR ? semanticErrorLight… in addShaderCompilationPerformanceCases()
2944 …: invalidityType == (int)InvalidShaderCompilerCase::INVALIDITY_SEMANTIC_ERROR ? semanticErrorTexGr… in addShaderCompilationPerformanceCases()
3019 …: invalidityType == (int)InvalidShaderCompilerCase::INVALIDITY_SEMANTIC_ERROR ? semanticErrorLoopT… in addShaderCompilationPerformanceCases()
[all …]