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Searched refs:IS_VS (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_shader.c523 #define IS_VS (tx->processor == PIPE_SHADER_VERTEX) macro
913 if (IS_VS) { in tx_src_param()
936 if (IS_VS) { in tx_src_param()
987 assert(!param->rel || IS_VS); in tx_src_param()
998 if (IS_VS && tx->info->swvp_on) { in tx_src_param()
1014 if (!IS_VS && tx->version.major < 2) { in tx_src_param()
1034 if (IS_VS && tx->info->swvp_on) { in tx_src_param()
1047 if (IS_VS && tx->info->swvp_on) { in tx_src_param()
1219 if (tx->version.major < 2 && !IS_VS) { in _tx_dst_param()
1224 if (!IS_VS && tx->insn.opcode == D3DSIO_TEXKILL) { /* maybe others, too */ in _tx_dst_param()
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