Searched refs:IdentTy (Results 1 – 2 of 2) sorted by relevance
142 llvm::StructType *IdentTy = nullptr; variable
725 IdentTy = llvm::StructType::create( in CGOpenMPRuntime()910 CGM.getModule(), IdentTy, /*isConstant*/ true, in getOrCreateDefaultLocation()919 llvm::Constant *Init = llvm::ConstantStruct::get(IdentTy, Values); in getOrCreateDefaultLocation()946 Address AI = CGF.CreateTempAlloca(IdentTy, getIdentAlign(CGF.CGM), in emitUpdateLocation()1040 if (!IdentTy) { in getIdentTyPointerTy()1042 return llvm::PointerType::getUnqual(IdentTy); in getIdentTyPointerTy()