Searched refs:ImageUnits (Results 1 – 10 of 10) sorted by relevance
467 for (i = 0; i < ARRAY_SIZE(ctx->ImageUnits); ++i) in _mesa_init_image_units()468 ctx->ImageUnits[i] = _mesa_default_image_unit(ctx); in _mesa_init_image_units()597 u = &ctx->ImageUnits[unit]; in bind_image_texture()694 struct gl_image_unit *u = &ctx->ImageUnits[first + i]; in bind_image_textures()
2447 t = ctx->ImageUnits[index].TexObj; in find_value_indexed()2458 v->value_int = ctx->ImageUnits[index].Level; in find_value_indexed()2467 v->value_int = ctx->ImageUnits[index].Layered; in find_value_indexed()2476 v->value_int = ctx->ImageUnits[index].Layer; in find_value_indexed()2485 v->value_int = ctx->ImageUnits[index].Access; in find_value_indexed()2494 v->value_int = ctx->ImageUnits[index].Format; in find_value_indexed()
2163 GLubyte ImageUnits[MAX_IMAGE_UNIFORMS]; member4940 struct gl_image_unit ImageUnits[MAX_IMAGE_UNITS]; member
1200 sh->Program->sh.ImageUnits[unit] = value; in _mesa_uniform()
1410 struct gl_image_unit *unit = &ctx->ImageUnits[i]; in unbind_texobj_from_image_units()
129 struct gl_image_unit *u = &st->ctx->ImageUnits[imgUnit]; in st_convert_image_from_unit()155 st_convert_image_from_unit(st, img, prog->sh.ImageUnits[i]); in st_bind_images()
174 if (index >= ARRAY_SIZE(shader->Program->sh.ImageUnits)) in set_opaque_binding()176 shader->Program->sh.ImageUnits[index] = in set_opaque_binding()
1022 blob_write_bytes(metadata, glprog->sh.ImageUnits, in write_shader_metadata()1023 sizeof(glprog->sh.ImageUnits)); in write_shader_metadata()1074 blob_copy_bytes(metadata, (uint8_t *) glprog->sh.ImageUnits, in read_shader_metadata()1075 sizeof(glprog->sh.ImageUnits)); in read_shader_metadata()
481 &ctx->ImageUnits[prog->sh.ImageUnits[j]]; in brw_predraw_resolve_inputs()
1529 struct gl_image_unit *u = &ctx->ImageUnits[prog->sh.ImageUnits[i]]; in brw_upload_image_surfaces()