Home
last modified time | relevance | path

Searched refs:InPlaceInputs (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp9612 [&PSHUFDMask](ArrayRef<int> InPlaceInputs, ArrayRef<int> IncomingInputs, in lowerV8I16GeneralSingleInputVectorShuffle()
9615 if (InPlaceInputs.empty()) in lowerV8I16GeneralSingleInputVectorShuffle()
9617 if (InPlaceInputs.size() == 1) { in lowerV8I16GeneralSingleInputVectorShuffle()
9618 SourceHalfMask[InPlaceInputs[0] - HalfOffset] = in lowerV8I16GeneralSingleInputVectorShuffle()
9619 InPlaceInputs[0] - HalfOffset; in lowerV8I16GeneralSingleInputVectorShuffle()
9620 PSHUFDMask[InPlaceInputs[0] / 2] = InPlaceInputs[0] / 2; in lowerV8I16GeneralSingleInputVectorShuffle()
9625 for (int Input : InPlaceInputs) { in lowerV8I16GeneralSingleInputVectorShuffle()
9632 assert(InPlaceInputs.size() == 2 && "Cannot handle 3 or 4 inputs!"); in lowerV8I16GeneralSingleInputVectorShuffle()
9633 SourceHalfMask[InPlaceInputs[0] - HalfOffset] = in lowerV8I16GeneralSingleInputVectorShuffle()
9634 InPlaceInputs[0] - HalfOffset; in lowerV8I16GeneralSingleInputVectorShuffle()
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp12084 [&PSHUFDMask](ArrayRef<int> InPlaceInputs, ArrayRef<int> IncomingInputs, in lowerV8I16GeneralSingleInputVectorShuffle()
12087 if (InPlaceInputs.empty()) in lowerV8I16GeneralSingleInputVectorShuffle()
12089 if (InPlaceInputs.size() == 1) { in lowerV8I16GeneralSingleInputVectorShuffle()
12090 SourceHalfMask[InPlaceInputs[0] - HalfOffset] = in lowerV8I16GeneralSingleInputVectorShuffle()
12091 InPlaceInputs[0] - HalfOffset; in lowerV8I16GeneralSingleInputVectorShuffle()
12092 PSHUFDMask[InPlaceInputs[0] / 2] = InPlaceInputs[0] / 2; in lowerV8I16GeneralSingleInputVectorShuffle()
12097 for (int Input : InPlaceInputs) { in lowerV8I16GeneralSingleInputVectorShuffle()
12104 assert(InPlaceInputs.size() == 2 && "Cannot handle 3 or 4 inputs!"); in lowerV8I16GeneralSingleInputVectorShuffle()
12105 SourceHalfMask[InPlaceInputs[0] - HalfOffset] = in lowerV8I16GeneralSingleInputVectorShuffle()
12106 InPlaceInputs[0] - HalfOffset; in lowerV8I16GeneralSingleInputVectorShuffle()
[all …]