Searched refs:InstShuffleVector (Results 1 – 12 of 12) sorted by relevance
/external/swiftshader/third_party/subzero/src/ |
D | IceInst.h | 983 class InstShuffleVector : public InstHighLevel { 984 InstShuffleVector() = delete; 985 InstShuffleVector(const InstShuffleVector &) = delete; 986 InstShuffleVector &operator=(const InstShuffleVector &) = delete; 989 static InstShuffleVector *create(Cfg *Func, Variable *Dest, Operand *Src0, in create() 991 return new (Func->allocate<InstShuffleVector>()) in create() 992 InstShuffleVector(Func, Dest, Src0, Src1); in create() 1055 InstShuffleVector(Cfg *Func, Variable *Dest, Operand *Src0, Operand *Src1);
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D | IceInst.cpp | 586 InstShuffleVector::InstShuffleVector(Cfg *Func, Variable *Dest, Operand *Src0, in InstShuffleVector() function in Ice::InstShuffleVector 1053 void InstShuffleVector::dump(const Cfg *Func) const { in dump()
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D | IceTargetLowering.h | 416 virtual void lowerShuffleVector(const InstShuffleVector *Instr) = 0;
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D | IceTargetLowering.cpp | 467 lowerShuffleVector(llvm::cast<InstShuffleVector>(Instr)); in lower()
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D | IceTargetLoweringMIPS32.h | 786 void lowerShuffleVector(const InstShuffleVector *Instr) override;
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D | IceTargetLoweringARM32.h | 290 void lowerShuffleVector(const InstShuffleVector *Instr) override;
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D | IceCfg.cpp | 1494 InstShuffleVector::create(this, Instr.getDest(), Src0, Src1); in materializeVectorShuffles()
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D | IceTargetLoweringX86Base.h | 283 void lowerShuffleVector(const InstShuffleVector *Instr) override;
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D | IceTargetLoweringMIPS32.cpp | 5599 void TargetMIPS32::lowerShuffleVector(const InstShuffleVector *Instr) { in lowerShuffleVector()
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D | IceTargetLoweringARM32.cpp | 5973 void TargetARM32::lowerShuffleVector(const InstShuffleVector *Instr) { in lowerShuffleVector()
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D | IceTargetLoweringX86BaseImpl.h | 6243 const InstShuffleVector *Instr) {
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/external/swiftshader/src/Reactor/ |
D | SubzeroReactor.cpp | 1253 auto shuffle = Ice::InstShuffleVector::create(::function, result, V1, V2); in createShuffleVector()
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