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Searched refs:InstShuffleVector (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceInst.h983 class InstShuffleVector : public InstHighLevel {
984 InstShuffleVector() = delete;
985 InstShuffleVector(const InstShuffleVector &) = delete;
986 InstShuffleVector &operator=(const InstShuffleVector &) = delete;
989 static InstShuffleVector *create(Cfg *Func, Variable *Dest, Operand *Src0, in create()
991 return new (Func->allocate<InstShuffleVector>()) in create()
992 InstShuffleVector(Func, Dest, Src0, Src1); in create()
1055 InstShuffleVector(Cfg *Func, Variable *Dest, Operand *Src0, Operand *Src1);
DIceInst.cpp586 InstShuffleVector::InstShuffleVector(Cfg *Func, Variable *Dest, Operand *Src0, in InstShuffleVector() function in Ice::InstShuffleVector
1053 void InstShuffleVector::dump(const Cfg *Func) const { in dump()
DIceTargetLowering.h416 virtual void lowerShuffleVector(const InstShuffleVector *Instr) = 0;
DIceTargetLowering.cpp467 lowerShuffleVector(llvm::cast<InstShuffleVector>(Instr)); in lower()
DIceTargetLoweringMIPS32.h786 void lowerShuffleVector(const InstShuffleVector *Instr) override;
DIceTargetLoweringARM32.h290 void lowerShuffleVector(const InstShuffleVector *Instr) override;
DIceCfg.cpp1494 InstShuffleVector::create(this, Instr.getDest(), Src0, Src1); in materializeVectorShuffles()
DIceTargetLoweringX86Base.h283 void lowerShuffleVector(const InstShuffleVector *Instr) override;
DIceTargetLoweringMIPS32.cpp5599 void TargetMIPS32::lowerShuffleVector(const InstShuffleVector *Instr) { in lowerShuffleVector()
DIceTargetLoweringARM32.cpp5973 void TargetARM32::lowerShuffleVector(const InstShuffleVector *Instr) { in lowerShuffleVector()
DIceTargetLoweringX86BaseImpl.h6243 const InstShuffleVector *Instr) {
/external/swiftshader/src/Reactor/
DSubzeroReactor.cpp1253 auto shuffle = Ice::InstShuffleVector::create(::function, result, V1, V2); in createShuffleVector()