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Searched refs:InvalidShaderCompilerLoopCase (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp695 class InvalidShaderCompilerLoopCase : public InvalidShaderCompilerCase class
698InvalidShaderCompilerLoopCase (Context& context, const char* name, const char* description, int ca…
699 ~InvalidShaderCompilerLoopCase (void);
2711 InvalidShaderCompilerLoopCase::InvalidShaderCompilerLoopCase (Context& context, const char* name, c… in InvalidShaderCompilerLoopCase() function in deqp::gles2::Performance::InvalidShaderCompilerLoopCase
2720 InvalidShaderCompilerLoopCase::~InvalidShaderCompilerLoopCase (void) in ~InvalidShaderCompilerLoopCase()
2724 InvalidShaderCompilerCase::ProgramContext InvalidShaderCompilerLoopCase::generateShaderSources (int… in generateShaderSources()
3009 …curInvalidGroup->addChild(new InvalidShaderCompilerLoopCase(context, invalidCaseName.c_str(), "", … in addShaderCompilationPerformanceCases()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp695 class InvalidShaderCompilerLoopCase : public InvalidShaderCompilerCase class
698InvalidShaderCompilerLoopCase (Context& context, const char* name, const char* description, int ca…
699 ~InvalidShaderCompilerLoopCase (void);
2731 InvalidShaderCompilerLoopCase::InvalidShaderCompilerLoopCase (Context& context, const char* name, c… in InvalidShaderCompilerLoopCase() function in deqp::gles3::Performance::InvalidShaderCompilerLoopCase
2740 InvalidShaderCompilerLoopCase::~InvalidShaderCompilerLoopCase (void) in ~InvalidShaderCompilerLoopCase()
2744 InvalidShaderCompilerCase::ProgramContext InvalidShaderCompilerLoopCase::generateShaderSources (int… in generateShaderSources()
3029 …curInvalidGroup->addChild(new InvalidShaderCompilerLoopCase(context, invalidCaseName.c_str(), "", … in addShaderCompilationPerformanceCases()